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		Well I noticed that decompiling the maps seems to work pretty well until you compile it. Lots of odities.
Here's one I sent to Hell-met:
Looks fine here
http://www.sourceop.com/hell-met/dustbowl_hammer.jpg
But somehow the clip brush is blocking lighting
http://www.sourceop.com/hell-met/dustbowl_compiled.jpg
	 
 
	
	
	
		
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		How about a mod that gives everyone a scarf, Santa hat, and plays Christmas music at the end/beginning of each round.
	
	
	
	
	
	
 
 
	
	
	
		
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		Oh my god, somebody make me a santa hat model.
	
	
	
	
	
	
 
 
	
	
	
		
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		if only you could force players to use models...
	
	
	
/sarcasm
	
	
	
 
 
	
	
	
		
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		Biggs Wrote:Zeitgeist Wrote:what is a "load time?"
The amount of time it takes you to load the next map during map change.
it was a joke because my rig exhibits no noticeable load times.
also, yay holiday models!
	
 
	
	
Zerogeist - Medic - 
TF2Items.com
67.228.59.145:27015 [Valve Maps #1]
 
	
	
	
 
 
	
	
	
		
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		The model looks pretty good. I don't know if I'll use it or not. You know, the whole "no downloads" thing.
I don't want to make it optional either otherwise people will probably see big ERROR hats.
Also, Zeitgeist, I got your joke, don't worry. Don't I load faster than you though?  
 
	 
 
	
	
	
		
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		Hell-met Wrote:tf_birthdaymode 1
noob
that is hardly what I am talking about.
	
 
	
	
/sarcasm
	
	
	
 
 
	
	
	
		
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		Flew right over my head. :lol: