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Why the Goldrush server is the worst server
#21

getthere1tme Wrote:
Hell-met Wrote:demomen + goldrush = this

+1

lol demos

lol scouts
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#22

scout = only class who cannot 1-hit kill players therefore requires the most skill

except a well-aimed crit scattergun. But that's 100% deserved.

[Image: hell-met.jpg]
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#23

Hell-met Wrote:scout = only class who cannot 1-hit kill players therefore requires the most skill

except a well-aimed crit scattergun. But that's 100% deserved.

I play scout more than anything. I was just saying it because GT plays scout for our team and I'm demo. Scouts can 1 shot classes with 125 hp. just doesnt happen often.
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#24

I still haven't one-shot anyone since random damage was unofficially upped. I guess I should learn to aim.

Kinda back on topic here, a ton of demos are perfect for defending Gold Rush, or defending anything for that matter. Besides the demo's general pub OPness, when you put them in a situation where you never have to advance and there's a ton of choke points, like defending Gold Rush, then they have an even greater advantage. I don't fault the players who play this way. That's just how the game works. I'm pretty sure a team of 2/3 demos and 1/3 medics would roll any map.
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#25

getthere1tme Wrote:I still haven't one-shot anyone since random damage was unofficially upped. I guess I should learn to aim.

I'm pretty sure a team of 2/3 demos and 1/3 medics would roll any map.

I've seen, been and one shottttted its stupid they uped the dmg. Class 4 was a kind of joke team back during the 6v6 vs. 8v8 ran 4 demos and 4 medics rolled everyone in 8v8
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#26

N0body Wrote:Only thing bad really is that the server crashes 3-4 times an hour on average.

False.

http://sourceop.hlstatsx.com/?mode=serve...=5&game=tf

Every time the green line drops is a crash.
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#27

Drunken_F00l Wrote:
N0body Wrote:Only thing bad really is that the server crashes 3-4 times an hour on average.

False.

http://sourceop.hlstatsx.com/?mode=serve...=5&game=tf

Every time the green line drops is a crash.

It always seems to crash at peak play times. Sometimes more than once an hour.
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#28

Good thing nothing important's going on on a TF2 server, eh!?
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#29

N0body Wrote:
Drunken_F00l Wrote:
N0body Wrote:Only thing bad really is that the server crashes 3-4 times an hour on average.

False.

http://sourceop.hlstatsx.com/?mode=serve...=5&game=tf

Every time the green line drops is a crash.

It always seems to crash at peak play times. Sometimes more than once an hour.

Like now where it crashed twice in under 30 minutes.
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#30

And again.
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