Posts: 70
Threads: 0
Joined: Sep 21, 2008
getthere1tme Wrote:Hell-met Wrote:demomen + goldrush = this
+1
lol demos
lol scouts
Posts: 4,310
Threads: 64
Joined: Feb 15, 2008
scout = only class who cannot 1-hit kill players therefore requires the most skill
except a well-aimed crit scattergun. But that's 100% deserved.
Posts: 70
Threads: 0
Joined: Sep 21, 2008
Hell-met Wrote:scout = only class who cannot 1-hit kill players therefore requires the most skill
except a well-aimed crit scattergun. But that's 100% deserved.
I play scout more than anything. I was just saying it because GT plays scout for our team and I'm demo. Scouts can 1 shot classes with 125 hp. just doesnt happen often.
Posts: 160
Threads: 5
Joined: Jun 01, 2008
I still haven't one-shot anyone since random damage was unofficially upped. I guess I should learn to aim.
Kinda back on topic here, a ton of demos are perfect for defending Gold Rush, or defending anything for that matter. Besides the demo's general pub OPness, when you put them in a situation where you never have to advance and there's a ton of choke points, like defending Gold Rush, then they have an even greater advantage. I don't fault the players who play this way. That's just how the game works. I'm pretty sure a team of 2/3 demos and 1/3 medics would roll any map.
Posts: 70
Threads: 0
Joined: Sep 21, 2008
getthere1tme Wrote:I still haven't one-shot anyone since random damage was unofficially upped. I guess I should learn to aim.
I'm pretty sure a team of 2/3 demos and 1/3 medics would roll any map.
I've seen, been and one shottttted its stupid they uped the dmg. Class 4 was a kind of joke team back during the 6v6 vs. 8v8 ran 4 demos and 4 medics rolled everyone in 8v8
Posts: 5,877
Threads: 182
Joined: Dec 11, 2004
N0body Wrote:Only thing bad really is that the server crashes 3-4 times an hour on average.
False.
http://sourceop.hlstatsx.com/?mode=serve...=5&game=tf
Every time the green line drops is a crash.
Posts: 252
Threads: 15
Joined: Sep 09, 2008
Drunken_F00l Wrote:N0body Wrote:Only thing bad really is that the server crashes 3-4 times an hour on average.
False.
http://sourceop.hlstatsx.com/?mode=serve...=5&game=tf
Every time the green line drops is a crash.
It always seems to crash at peak play times. Sometimes more than once an hour.
Posts: 245
Threads: 15
Joined: Jul 13, 2008
Good thing nothing important's going on on a TF2 server, eh!?
Posts: 252
Threads: 15
Joined: Sep 09, 2008
N0body Wrote:Drunken_F00l Wrote:N0body Wrote:Only thing bad really is that the server crashes 3-4 times an hour on average.
False.
http://sourceop.hlstatsx.com/?mode=serve...=5&game=tf
Every time the green line drops is a crash.
It always seems to crash at peak play times. Sometimes more than once an hour.
Like now where it crashed twice in under 30 minutes.
Posts: 252
Threads: 15
Joined: Sep 09, 2008