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Drunken_F00l Wrote:Yes, it was made for all source mods. To make it work, you would have to tweak the DF_funcoffs.txt and DF_funcsigs.txt files. However, as far as I know, I'm the only one who would knows how to do that correctly.
which basically means, i was
somewhat correct...
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but you were correcting somebody who was completely correct.
/sarcasm
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Joined: Oct 19, 2007
Some function offsets are in the Mani's Admin gametypes.txt
http://www.mani-admin-plugin.com/mani_ad...etypes.txt
Posts: 1,460
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OmegaZero_Alpha Wrote:but you were correcting somebody who was completely correct.
he wasn't completely correct, it didn't work when he tried, otherwise he would not have made this thread....
Posts: 4,891
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Oh, sorry, I thought you were correcting Naq's "it was never tested" comment. my bad
/sarcasm
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Joined: Oct 19, 2007
There is a signature scan sourcemod plugin, maybe i can find out the signatures/functions/whatever by myself.
[EXTENSION] Signature Scan Extension with example
http://forums.alliedmods.net/showthread.php?t=53893
[EXTENSION] Hacks
http://forums.alliedmods.net/showthread.php?t=56323
Oh lol i found all offsets (Windows!):
http://wiki.alliedmods.net/Virtual_Offse...ce_Mods%29
Sourceforts (Windows!):
http://wiki.alliedmods.net/SourceForts_C...ourceMM%29
Update:
got it working.