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Sourceforts server crashes on startup with SourceOP - Printable Version

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+---- Thread: Sourceforts server crashes on startup with SourceOP (/Sourceforts-server-crashes-on-startup-with-SourceOP-thread)

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Sourceforts server crashes on startup with SourceOP - Nightmare - Oct 19, 2007

I have disabled all other plugins but SourceOP still crashes my Linux Sourceforts server.
Console log without my server ip:
Code:
[SOURCEOP] SourceOP loading...
[SOURCEOP] Feature FEAT_CREDITS is enabled.
[SOURCEOP] Feature FEAT_ADMINCOMMANDS is enabled.
[SOURCEOP] Feature FEAT_ENTCOMMANDS is enabled.
[SOURCEOP] Feature FEAT_ADMINSAYCOMMANDS is enabled.
[SOURCEOP] Feature FEAT_PLAYERSAYCOMMANDS is enabled.
[SOURCEOP] Feature FEAT_KILLSOUNDS is enabled.
[SOURCEOP] Feature FEAT_MAPVOTE is enabled.
[SOURCEOP] Feature FEAT_CVARVOTE is enabled.
[SOURCEOP] Feature FEAT_REMOTE is enabled.
[SOURCEOP] Feature FEAT_HOOK is enabled.
[SOURCEOP] Feature FEAT_JETPACK is enabled.
[SOURCEOP] Feature FEAT_SNARK is enabled.
[SOURCEOP] Feature FEAT_RADIO is enabled.
[SOURCEOP] Feature FEAT_LUA is enabled.
[SOURCEOP] Linux MemPatcher opened /home/sf/sourceforts/bin/server_i486.so
[SOURCEOP] "Console<0><Console><Console>" ran patcher in "-1.000000" seconds.
[SOURCEOP] Parsing filelist.txt and generating CRCs...Done.
[SOURCEOP] Using m_vecVelocity offset for m_vecAbsVelocity.
[SOURCEOP] m_SolidType offset wasn't found. Set manually in DF_funcoffs.txt
[SOURCEOP] m_solidFlags offset wasn't found. Set manually in DF_funcoffs.txt
[SOURCEOP] Guessing offset for m_Network.
[SOURCEOP] m_MoveType offset wasn't found. Set manually in DF_funcoffs.txt
[SOURCEOP] m_MoveCollide offset wasn't found. Set manually in DF_funcoffs.txt
[SOURCEOP] "Console<0><Console><Console>" Loading Lua...
[SOURCEOP] lua: cannot open /home/sf/sourceforts/addons/SourceOP/lua/includes/init.lua: No such file or directory
[SOURCEOP] "Console<0><Console><Console>" loaded Lua in "-1.000000" seconds.
maxplayers set to 32
Unknown command "mani_reverse_admin_flags"
Unknown command "mani_reverse_immunity_flags"
Unknown command "es_load"
Unknown command "es_load"
maxplayers set to 20
Unknown command "port"
Network: IP (removed), mode MP, dedicated Yes, ports 27015 SV / 27005 CL
Error: Material "effects/com_shield002a" : proxy "TextureScroll" not found!
Error: Material "effects/com_shield002a" : proxy "TextureScroll" not found!
Error: Material "maps/sf_platform2/nature/water_canals_cheap001_9752_2176_-968" : proxy "AnimatedTexture" not found!
Error: Material "maps/sf_platform2/nature/water_canals_cheap001_9752_2176_-968" : proxy "TextureScroll" not found!
Error: Material "maps/sf_platform2/nature/water_canals_cheap001_9752_2176_-968" : proxy "WaterLOD" not found!
Error: Material "dev/dev_waterbeneath2" : proxy "AnimatedTexture" not found!
Error: Material "dev/dev_waterbeneath2" : proxy "TextureScroll" not found!
Error: Material "dev/dev_waterbeneath2" : proxy "WaterLOD" not found!
[SOURCEOP] Connecting to SourceOP.com ...
./srcds_run: line 344: 19802 Segmentation fault      $HL_CMD
Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem


SourceOPErrors.log
Code:
[10/19/07 04:00:51 PM] Either ClearMultiDamage or ApplyMultiDamage was not found inside of the server dll.
[10/19/07 04:00:51 PM] RadiusDamage was not found inside of the server dll.
[10/19/07 04:00:51 PM] [SOURCEOP] Using m_vecVelocity offset for m_vecAbsVelocity.
[10/19/07 04:00:51 PM] [SOURCEOP] m_SolidType offset wasn't found. Set manually in DF_funcoffs.txt
[10/19/07 04:00:51 PM] [SOURCEOP] m_solidFlags offset wasn't found. Set manually in DF_funcoffs.txt
[10/19/07 04:00:51 PM] [SOURCEOP] Guessing offset for m_Network.
[10/19/07 04:00:51 PM] [SOURCEOP] m_MoveType offset wasn't found. Set manually in DF_funcoffs.txt
[10/19/07 04:00:51 PM] [SOURCEOP] m_MoveCollide offset wasn't found. Set manually in DF_funcoffs.txt



Sourceforts server crashes on startup with SourceOP - King_of_Heaven - Oct 20, 2007

Wait a sec there IS a sop server for sf's?
~
omg :|...Smile...Big Grin...XD...>:| wait why didn't no-one tell me?...


Sourceforts server crashes on startup with SourceOP - Naquadria - Oct 20, 2007

King_of_Heaven Wrote:Wait a sec there IS a sop server for sf's?
~
omg :|...Smile...Big Grin...XD...>:| wait why didn't no-one tell me?...

Cause sourceop was ever tested for SourceForts.


Sourceforts server crashes on startup with SourceOP - larz - Oct 20, 2007

Naquadria Wrote:
King_of_Heaven Wrote:Wait a sec there IS a sop server for sf's?
~
omg :|...Smile...Big Grin...XD...>:| wait why didn't no-one tell me?...

Cause sourceop was never tested for SourceForts.
quote edited.

it was never made for sourceforts


Sourceforts server crashes on startup with SourceOP - Drunken F00l - Oct 20, 2007

I never tested or configured SourceOP to work with SourceForts. Unless I do so, you will not be able to use SourceOP with SourceForts.


Sourceforts server crashes on startup with SourceOP - Nightmare - Oct 20, 2007

I thougt SourceForts is based on hl2mp?
I hope you get it working sometime. Sad

At least the car/airboat is now working on my dedicated server even without SouceOP loaded (at hugeflatmap and other).
Its very cool... Big Grin


Sourceforts server crashes on startup with SourceOP - King_of_Heaven - Oct 21, 2007

Wait, for your server can people join your sever, like other people who join coz they want to and not becoz you asked them or is it only your friends?


Sourceforts server crashes on startup with SourceOP - OmegaZero_Alpha - Oct 21, 2007

Larz, it was made for ALL SOURCE MODS. hence the term "A SOURCE PLUGIN" last time I checked SOURCE-forts was a SOURCE mod.


Sourceforts server crashes on startup with SourceOP - Drunken F00l - Oct 21, 2007

Yes, it was made for all source mods. To make it work, you would have to tweak the DF_funcoffs.txt and DF_funcsigs.txt files. However, as far as I know, I'm the only one who would knows how to do that correctly.


Sourceforts server crashes on startup with SourceOP - King_of_Heaven - Oct 22, 2007

And you can't do that because you have no time?...