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Sourceforts server crashes on startup with SourceOP
#11

Drunken_F00l Wrote:Yes, it was made for all source mods. To make it work, you would have to tweak the DF_funcoffs.txt and DF_funcsigs.txt files. However, as far as I know, I'm the only one who would knows how to do that correctly.
which basically means, i was somewhat correct...

[Image: Larzsig.png]
[Image: larz61.png]
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#12

but you were correcting somebody who was completely correct.

/sarcasm
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#13

Some function offsets are in the Mani's Admin gametypes.txt

http://www.mani-admin-plugin.com/mani_ad...etypes.txt
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#14

OmegaZero_Alpha Wrote:but you were correcting somebody who was completely correct.
he wasn't completely correct, it didn't work when he tried, otherwise he would not have made this thread....

[Image: Larzsig.png]
[Image: larz61.png]
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#15

Oh, sorry, I thought you were correcting Naq's "it was never tested" comment. my bad

/sarcasm
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#16

There is a signature scan sourcemod plugin, maybe i can find out the signatures/functions/whatever by myself.

[EXTENSION] Signature Scan Extension with example

http://forums.alliedmods.net/showthread.php?t=53893

[EXTENSION] Hacks
http://forums.alliedmods.net/showthread.php?t=56323


Oh lol i found all offsets (Windows!):
http://wiki.alliedmods.net/Virtual_Offse...ce_Mods%29
Sourceforts (Windows!):
http://wiki.alliedmods.net/SourceForts_C...ourceMM%29


Update:
got it working.
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