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Is anyone gonna maintain this server?? EVER???
#61

My first post towards this.

Its great that the maps that generally empty the server have been removed. Hydro and junction kill the server sometimes, but aren't nearly as cancerous as the others. I too would love to see Kong King and Nightfall added and I think it would be great if Turbine and Viaduct were replaced by their pro version counterparts on the server.

I also doubt that custom maps would kill the server, I'm sure most of the regulars would enjoy new maps rather than playing the same stuff that's been around forever. Personally not liking a map is different from it being bad or emptying out the server. So I don't really see where a full rotation being 15 hours (or any margin of time) is that big of a deal. Who stays on for 15 hours, or even 6 for that matter, just to see a single map they like?

Anyways, thank god those maps were removed. Huzzah
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#62

Thank you very much for making the changes. I'm sure this will help us a lot over on #1! ^^

~:Meical
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#63

Any reason why people (say 4 people) who are on 5 or more times a week can't be given votemap privs? Just the privs to conduct a vote,nothing more. Not sure how S.O. does it but think of it as a sudoers file.


Just my 2p
Sugga
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#64

So long as the worst maps are removed from the rotation, I don't see any reason to allow people to call map votes (or even further to give some players, even the most trusted, the power to change maps). I dislike some maps, but generally I play through them. The maps that would usually cause me to leave are gone, except Nucleus. That's still in the rotation right? Just turns into a damn spawncampfest and sticky/rocket from the rooftops game. No fun for many classes.
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#65

There are still a few I am not so fond of but it's definitely better now!

Seems the consensus on Kong King and Nightfall in chat(s) on the server is mostly positive. Might want to give it a go even if just to test for awhile DF.

Thanks once again. Smile
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#66

Thanks for the changes DF!
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#67

I would love to see Enforcer to get onto the admin list of this server. He is always in there trying to fill it when empty and should be able to change maps if the server is emptying out.

[Image: 174164_random.png]
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#68

I think junction still needs to be removed. Its way too small for 32 players to play. If you do want to keep it I would suggest an engineer limit as having 5 engineers build there is just fucking stupid and hard as hell to assault because there is not a way to spam guns. Other than that I thank you for changing the maps.
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#69

CiscoMODE Wrote:I think junction still needs to be removed. Its way too small for 32 players to play.

Agreed.
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#70

So you're saying engineers are a problem

The lie can be maintained only for such time as the State can shield the people from the political, economic and/or military consequences of the lie. It thus becomes vitally important for the State to use all of its powers to repress dissent, for the truth is the mortal enemy of the lie, and thus by extension, the truth becomes the greatest enemy of the State.
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