hi all
really womb raider, seriously, no offense but you don't even play enough on number 1 server to know what people want. Take the time to listen to what the community is asking for to make the server a lot better most of us have played here for many years and we for the most part have a great community of regulars and for the most part there all asking for a change to HELP the server for the love of god listen to them. The sever is empty most of the time now how can changing the map rotation make that worse???
Here is a copy of a letter Sith me Micheal and Colo and some others wrote to df with suggested changes. All changes were well thought out by people that play here all the time and understand the eb and flow of the sever best and actually care about maintaining the community for the number 1 server. There is nothing to radical there that the regulars don't know about and it would save us constantly asking for map changes to prevent the server emptying on hated maps which happens on a daily basis
womb raider really BE constructive and helpful rather than attacking people for having an opinion
personal attacks just expose you personality flaws a lesson for you IRL
Regards to the community
Enforcer{EMC}
hi DF
firstly thank you for taking the time to have a look at this I know your extremely busy but we ( we being most of the regulars that have been here since day one) feel that it would help the server to not only stay alive longer but encourage new players to the community whilst retaining the interest of the current community. This having been said everyone appreciates the massive effort that you and the other source op admins put in for our enjoyment. I hope you will consider the changes in that light:
The Maps that need to be removed most of all
CTF Well. Junction. 2Fort. Hydro. Sawmills (2), Doublecross. Doomsday. Hightower. All of these maps are either prone to unbalanced teams no matter what, hated by the community (gauged by the way they empty the server when they come on). Hightower is a fairly decent map with open space and, while tipped in favor of pyros, it can be playable sometimes.However the timer seems to be broken, and even a single win can take upwards of 10 to 15 minutes, so unless it can be limited to automatically changing maps after a single win it would be best to be removed from the list.
maps to be added
Croissant. Obscure. Snakewater. Swiftwater. Warpath. Process. Follower
Viaduct pro and Turbine pro should both be added to replace their counterparts.
I think it'd be cool to add these maps and see if the server likes em or not, They're a bit wonky from what I've seen or played but might be liked. :
http://wiki.teamfortress.com/wiki/Converge
http://wiki.teamfortress.com/wiki/Cashworks
http://wiki.teamfortress.com/wiki/Glacier
http://forums.steampowered.com/forums/sh...?t=2482933 pl_borneo)
Our hope is that these changes will help the community retain its interest in the source op 1 and remove some of the staleness from the rotation
we realize that this proposes a lot of changes but most of us are certain it will reinvigorate the server especially new maps
hope to talk soon
kind regards
Andy - Enforcer{EMC}