Posts: 216
Threads: 2
Joined: May 10, 2008
pinning people to walls.
interesting.
Posts: 4,891
Threads: 253
Joined: Jan 02, 2005
MEANWHILE AT VALVE:
/sarcasm
Posts: 845
Threads: 29
Joined: Aug 22, 2008
Hell-met Wrote:terrible
I hope gabe dies for loving world of warcraft
<shudders>
One of my co-workers is twisting my arm to start playing WOW. I told him I might try it come the fall when the weather starts to cool off. Hope I have all the sniper achievements by then.
Posts: 4,310
Threads: 64
Joined: Feb 15, 2008
I don't mind the game itself but he really did say it was affecting TF2's development
unless he trolled us
Posts: 283
Threads: 7
Joined: Dec 04, 2008
OmegaZero_Alpha Wrote:Now why would you use this over the sniper rifle?
does it do more damage or something?
it has a 1 second charge for full power...that might be more useful than you think.
Posts: 160
Threads: 5
Joined: Jun 01, 2008
before the shitstorm, people don't actually get pinned to walls, just their corpses when they die. Payload race sounds hilarious. Next update, balloon race official release. FUND IT.
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Threads: 64
Joined: Feb 15, 2008
arena maps look amazing
but the gamemode is still shit
stop working on it fuckers
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Threads: 182
Joined: Dec 11, 2004
Yay, new arena maps. Arena server has been asking for more.
Posts: 283
Threads: 7
Joined: Dec 04, 2008
getthere1tme Wrote:before the shitstorm, people don't actually get pinned to walls, just their corpses when they die. Payload race sounds hilarious. Next update, balloon race official release. FUND IT.
it says dead/dying players...so somewhere a person who is alived is pinned to a wall.
Posts: 845
Threads: 29
Joined: Aug 22, 2008
I may have to start playing on the arena server. Having greater environmental hazards makes for a much funner map. Still, arena reminds me too much of Counter Strike.