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Turn-off VAC
#13

Sure, good points DF. But in some games you get points at an increased rate for being 'in zone' (like a points multiplier). You could also look at points for actually doing the work, like capping. Likewise, there are meds who never leave the base and hump points by getting assists (like the snipers medding) but meds who work to help push teams into the enemy base should probably be rewarded for that work (most good games I've played require the whole team to work to move forward).

Anything that can be done to minimize rewards for laziness and increase rewards for productivity is a big plus.

And nothing is perfect. There are always downs to any up you just weigh out the benefits and try to make it work. I'm not a fan of Hlstats in TF2 with standard settings but I've seen enough to know in the right hands it could be beneficial for more then just brags and point-humps.

That's my theory anyway!
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Messages In This Thread
Turn-off VAC - by ElvisG - Apr 01, 2008, 09:20 AM
Turn-off VAC - by Retribution - Apr 01, 2008, 09:24 AM
Turn-off VAC - by Drunken F00l - Apr 01, 2008, 01:10 PM
Turn-off VAC - by Avrizic - Apr 01, 2008, 01:47 PM
Turn-off VAC - by Drunken F00l - Apr 01, 2008, 02:31 PM
Turn-off VAC - by Avrizic - Apr 01, 2008, 02:35 PM
Turn-off VAC - by ElvisG - Apr 01, 2008, 02:46 PM
Turn-off VAC - by larz - Apr 01, 2008, 02:51 PM
Turn-off VAC - by Drunken F00l - Apr 01, 2008, 05:12 PM
Turn-off VAC - by nerverot - Apr 01, 2008, 06:56 PM
Turn-off VAC - by Ramz - Apr 01, 2008, 07:33 PM
Turn-off VAC - by Drunken F00l - Apr 01, 2008, 10:59 PM
Turn-off VAC - by nerverot - Apr 01, 2008, 11:34 PM
Turn-off VAC - by ElvisG - Apr 02, 2008, 08:30 AM
Turn-off VAC - by nerverot - Apr 02, 2008, 11:40 AM
Turn-off VAC - by Asai - Apr 23, 2008, 12:30 AM
Turn-off VAC - by Drunken F00l - Apr 24, 2008, 12:44 AM
Turn-off VAC - by nerverot - Apr 24, 2008, 12:25 PM

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