Apr 01, 2008, 10:59 PM
What can be changed about the HLStatsX point to reduce turtling? There is no good way to detect who is turtling.
For example, you might say give bonus points if the kill was in enemy territory. But then the defending team is penalized even though they might not necessarily be turtling.
Maybe give less points if a player hasn't come out of his or her own base for a long time? But then that can be circumvented by just stepping out every once in a while.
For example, you might say give bonus points if the kill was in enemy territory. But then the defending team is penalized even though they might not necessarily be turtling.
Maybe give less points if a player hasn't come out of his or her own base for a long time? But then that can be circumvented by just stepping out every once in a while.