Sep 18, 2007, 03:37 AM
make a bunch of fun settings! like so:
DF_JP_[CLASS]_UPACCELLERATION
DF_JP_[CLASS]_LEFTACCELLERATION
DF_JP_[CLASS]_RIGHTACCELLERATION
DF_JP_[CLASS]_BACKACCELLERATION
DF_JP_[CLASS]_DOWNACCELLERATION (rate at which they fall if JP is active)
and (I don't quite remember the current system) use a cooldown system so each class has 3 variables:
-Rate of coolant use (if coolant stays in red for, say 5 seconds, it explodes or something, can be flushed if red, but that renders jetpack useless if it runs out)
-Rate that the coolant cools down naturally (self-explanitary)
-amount of coolant the class can hold (can be recovered with backpack if flushed).
DF_JP_[CLASS]_UPACCELLERATION
DF_JP_[CLASS]_LEFTACCELLERATION
DF_JP_[CLASS]_RIGHTACCELLERATION
DF_JP_[CLASS]_BACKACCELLERATION
DF_JP_[CLASS]_DOWNACCELLERATION (rate at which they fall if JP is active)
and (I don't quite remember the current system) use a cooldown system so each class has 3 variables:
-Rate of coolant use (if coolant stays in red for, say 5 seconds, it explodes or something, can be flushed if red, but that renders jetpack useless if it runs out)
-Rate that the coolant cools down naturally (self-explanitary)
-amount of coolant the class can hold (can be recovered with backpack if flushed).
/sarcasm