Nov 10, 2009, 08:23 PM
Thanks for all the replies and tips, will try to impliment them.
Just a few things: Hell-met, Disguise may be mostly a sentry gun sheild, but its better to run at someone disguised then it is undisguised, the split second of hesitation from their teammates can be nice sometimes, true? And Cloak and Dagger is nice on defense imo, or on terribly ammo deficient maps with wide areas to cross(Turbine and TurtleFort come to mind)
Reynolds: Thanks for all the tips, and I realy try to avoid giving medics free ubercharge(Is there any reason to use the default bonesaw?). I try not to back into a crowd of people, prefering the alternate routes and coming behind them(Where the spy is useful).
Interestingly, I find the heavy disguise can net alot of kills if used sparingly, no one expects it and I can just meander along towards a chokepoint, beleivable behind the rest of the group, and chanistab my way to the front(Or die horribly cause of valves dodgy stab coding) I got 2 medics, 2 heavies and a demo once doing this.
Is there a way to reduce the chance of failstabs or are they outside of my influence? ANd any tips for the dead ringer? I can't stand not being able to cloak at will.
Just a few things: Hell-met, Disguise may be mostly a sentry gun sheild, but its better to run at someone disguised then it is undisguised, the split second of hesitation from their teammates can be nice sometimes, true? And Cloak and Dagger is nice on defense imo, or on terribly ammo deficient maps with wide areas to cross(Turbine and TurtleFort come to mind)
Reynolds: Thanks for all the tips, and I realy try to avoid giving medics free ubercharge(Is there any reason to use the default bonesaw?). I try not to back into a crowd of people, prefering the alternate routes and coming behind them(Where the spy is useful).
Interestingly, I find the heavy disguise can net alot of kills if used sparingly, no one expects it and I can just meander along towards a chokepoint, beleivable behind the rest of the group, and chanistab my way to the front(Or die horribly cause of valves dodgy stab coding) I got 2 medics, 2 heavies and a demo once doing this.
Is there a way to reduce the chance of failstabs or are they outside of my influence? ANd any tips for the dead ringer? I can't stand not being able to cloak at will.