Posts: 1,837
	Threads: 9
	Joined: Oct 04, 2008
	
		
	
 
	
	
		2fort is probably #1 skipped, it seems.
	
	
	
	
	
	
 
 
	
	
	
		
	Posts: 214
	Threads: 6
	Joined: Feb 11, 2009
	
		
	
 
	
	
		Why Pipeline needs to be removed is simple... it takes 80 minutes just to get one of the carts through one checkpoint.
	
	
	
	
	
	
 
 
	
	
	
		
	Posts: 1,837
	Threads: 9
	Joined: Oct 04, 2008
	
		
	
 
	
	
		pipeline can be fun to play, but what I don't like are all the glitches and the fact that the first 2 stages count for absolutely nothing.
	
	
	
	
	
	
 
 
	
	
	
		
	Posts: 117
	Threads: 0
	Joined: Nov 19, 2008
	
		
	
 
	
	
		It isn't that bad on the last stage for me, 20 frames at least. Hoodoo is worse.
	
	
	
	
	
	
 
 
	
	
	
		
	Posts: 4,310
	Threads: 64
	Joined: Feb 15, 2008
	
		
	
 
 
	
	
	
		
	Posts: 940
	Threads: 24
	Joined: Dec 12, 2008
	
		
	
 
	
	
		
there we go
it's 20-30 fps, yah, but it's not jittery at all, definitely playable
the map's still shitty, though
	
 
	
	
	
	
	
 
 
	
	
	
		
	Posts: 4,310
	Threads: 64
	Joined: Feb 15, 2008
	
		
	
 
	
	
		try from spawn to spawn, right when you leave yours
	
	
	
	
	
	
 
 
	
	
	
		
	Posts: 940
	Threads: 24
	Joined: Dec 12, 2008
	
		
	
 
	
	
		i never go anywhere but up to that top part, so i have no idea how the map works (you get too much spam at the bottom, and soldiers always work best up high)
what part are ya talkin about?
	
	
	
	
	
	
 
 
	
	
	
		
	Posts: 85
	Threads: 10
	Joined: May 11, 2009
	
		
	
 
 
	
	
	
		
	Posts: 4,310
	Threads: 64
	Joined: Feb 15, 2008