May 28, 2008, 03:19 AM
1. Yes, I'll probably make it so that the jetpack affects each class differently.
2. I don't want two people controlling the map rotation, but I could consider lowering the percentage.
3. This is a TF2 problem/feature. I imagine they did this on purpose since it would be simpler for them to make SGs have a spherical range rather than a cylindrical one.
4. I belive you are talking about the mapname.cfg files? This is built into both TF2 and SourceOP. SourceOP allows you to place cfg files for each map in the addons/SourceOP/cfg folder.
2. I don't want two people controlling the map rotation, but I could consider lowering the percentage.
3. This is a TF2 problem/feature. I imagine they did this on purpose since it would be simpler for them to make SGs have a spherical range rather than a cylindrical one.
4. I belive you are talking about the mapname.cfg files? This is built into both TF2 and SourceOP. SourceOP allows you to place cfg files for each map in the addons/SourceOP/cfg folder.