ok some ideas - Printable Version
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ok some ideas -
Retribution - May 27, 2008
1. make it so that different classes use up the jet pack faster
2. i never realy liked your map vote, the win should go to what ever otion gets the most votes, because its almost imposable to get half the server to vote the same way
3. turrets have a cyliderical range limit, which sucks for jetpack and hook, but its its only real advantage agianst them, could you make the range limit a sphere and extend its range slightly
4. i remeber you had a way that allowed you to set different otions for differnt maps, but i don't recall it being integrated into the SOP console, it would be nice to see, also it would be nice to also include steam options not just SOP options in it
ok some ideas -
Drunken F00l - May 28, 2008
1. Yes, I'll probably make it so that the jetpack affects each class differently.
2. I don't want two people controlling the map rotation, but I could consider lowering the percentage.
3. This is a TF2 problem/feature. I imagine they did this on purpose since it would be simpler for them to make SGs have a spherical range rather than a cylindrical one.
4. I belive you are talking about the mapname.cfg files? This is built into both TF2 and SourceOP. SourceOP allows you to place cfg files for each map in the addons/SourceOP/cfg folder.
ok some ideas -
Retribution - May 28, 2008
4. yeah but i think it would be cool to beable to edit it from the SOP console
5. creat the ability to buy the ability to by a second of everything fo a map, like a second turret, seccond teleport, second despaser, for like 75 creds, and maybe beable to build third for like an additional 150 credits