well i found this list

hope it help's...
Heres all the entities nd decriptions of the ones that will crash the server
Spawn aliases
use "e_spawnprop"
antlionhill // no problems noticed
archgate1 // no problems noticed (be careful; I got skewered alive spawning it =P)
archgate2 // no problems noticed
archgate3 // no problems noticed
archgate4 // no problems noticed
archwindow // no problems noticed (be careful; I got skewered alive spawning it =P)
armchair // no problems noticed
awning1 // no problems noticed
awning2 // no problems noticed
axis // results in a red flashing 'ERROR' model being produced
barricade1 // no problems noticed
barricade2 // no problems noticed
bars1 // no problems noticed
bars2 // no problems noticed
bars3 // no problems noticed
bars4 // no problems noticed (be careful; I got skewered alive spawning it =P)
bars5 // no problems noticed
bars6 // no problems noticed
bars7 // no problems noticed
bathtub // no problems noticed (appears twice in the original list)
bedframe // no problems noticed
bedframe2 // no problems noticed
bedframe3 // no problems noticed
bench // no problems noticed
bench1 // no problems noticed
bench2 // no problems noticed
bigrock // no problems noticed (surprisingly light!)
bike // no problems noticed
binderblue // no problems noticed
bindergray // no problems noticed
bindergreen // no problems noticed
binderred // no problems noticed
blastdoor1 // no problems noticed
blastdoor2 // no problems noticed
blastdoor3 // no problems noticed
blastwindow // no problems noticed (it's anti-grav!)
bluebarrel // no problems noticed (of course! LM uses it all the time!)
boat1 // no problems noticed
boat2 // no problems noticed
boat3 // no problems noticed
boiler // no problems noticed
bottle1 // no problems noticed
bottle2 // no problems noticed
bottle3 // no problems noticed
bottle4 // no problems noticed
bottle5 // no problems noticed
bottle6 // no problems noticed
bottle7 // no problems noticed
bramble // no problems noticed (looks like a mess of branches)
breenarm // no problems noticed
breenbust // no problems noticed
breenchair // no problems noticed
breenclock // no problems noticed
breenconsole // no problems noticed
breendesk // no problems noticed (might be a bit slow to load)
breenglobe // no problems noticed
breenpod1 // no problems noticed
breenpod2 // no problems noticed
breenpod3 // no problems noticed
breentube // no spawning problems (glitchy model)
breenwindow // no problems noticed (heavy!!)
bridge1 // no problems noticed (surprisingly light!)
bridge2 // no problems noticed (surprisingly light!)
bridge3 // no problems noticed (surprisingly light!)
bridge4 // no problems noticed (surprisingly light!)
briefcase // no problems noticed
broom // no problems noticed (anti-grav)
bucket1 // no problems noticed
bucket2 // no problems noticed
bucket3 // no problems noticed
buoy // no problems noticed
cabinet // no problems noticed
cabinet2 // no problems noticed
cactus // no problems noticed
cafeteriabench // no problems noticed
cafeteriatable // no problems noticed
cagelight // no problems noticed
cagelightred // no problems noticed
canister1 // no problems noticed
canister2 // no problems noticed
carblue // no spawning problems (glitchy model)
carblue2 // no problems noticed
carblue3 // no problems noticed (it's WHITE not blue!)
cardboardbox1 // no problems noticed
cardboardbox2 // no problems noticed
cardboardbox3 // no problems noticed
cardboardbox4 // no problems noticed
cardboardbox5 // no problems noticed
cardboardbox6 // no problems noticed
cardboardbox7 // no problems noticed
cargocontainer1 // no problems noticed (use noclip to unstick yourself)
cargocontainer2 // no problems noticed
cargreen // no problems noticed
carousel // no problems noticed
carred // no spawning problems (glitchy model)
carred2 // no problems noticed
cartire // no problems noticed
carwheel // no problems noticed
carwhite // no problems noticed
carwhite2 // no problems noticed
carwhite3 // no problems noticed (appears to be identical to carblue3)
caryellow // no problems noticed
cashregister // no problems noticed
cattails // no problems noticed
cellarray1 // no problems noticed (damn it's huge!)
cellarray2 // no problems noticed
cellarray3 // no problems noticed
celldoor // no problems noticed
cellwindow // no problems noticed
chair1 // no problems noticed
chair2 // no problems noticed
chair3 // no problems noticed
chair4 // no problems noticed
chair5 // no problems noticed
chair6 // no problems noticed
chair7 // no problems noticed
chess // no spawning problems (looks glitchy)
citizenradio // no problems noticed
cleaver // no problems noticed (anti-grav)
clipboard // no problems noticed
clock1 // no problems noticed
clock2 // no problems noticed
clock3 // no problems noticed
coffintop1 // no problems noticed
coffintop2 // no problems noticed
column // no problems noticed
columnlight // no problems noticed
combinebarricade1a // no problems noticed
combinebarricade1b // no problems noticed
combinebarricade2a // no problems noticed
combinebarricade2b // no problems noticed
combinebarricade2c // no problems noticed
combinebarricade3 // no problems noticed
combinebarricade4 // no problems noticed
combinebarricadeshort1 // no problems noticed
combinebarricadeshort2 // no problems noticed
combinebarricadeshort3 // no problems noticed
combinebarricadetall1a // no problems noticed
combinebarricadetall1b // no problems noticed
combinebarricadetall2 // no problems noticed
combinebarricadetall3a // no problems noticed
combinebarricadetall3b // no problems noticed
combinebarricadetall4a // no problems noticed
combinebarricadetall4b // no problems noticed
combineboothmed // no problems noticed
combineboothshort // no problems noticed
combinebridgeend // no problems noticed
combinebridgemid // no problems noticed (spawns behind you)
combinebutton // no problems noticed
combinecamera // no problems noticed (can't delete it!)
combinedoor // no spawning problems (glitchy model)
combinefence1a // no problems noticed (forcefield)
combinefence1b // no problems noticed (forcefield)
combinegenerator // no problems noticed
combineinterface1 // no problems noticed
combineinterface2 // no problems noticed
combineinterface3 // no problems noticed
combinelight1a // no problems noticed
combinelight1b // no problems noticed (mega-sized version of 1a)
combinelight2 // no problems noticed
combinemonitor1 // no problems noticed
combinemonitor2 // no problems noticed
combinemonitorbay // no problems noticed
combinetrain1 // no problems noticed (rather weird model...)
combinetrain2 // no problems noticed
combinetrain3 // no problems noticed
combinewall1 // no problems noticed
combinewall2 // no problems noticed
combinewallcluster1 // no problems noticed
combinewallcluster2 // no problems noticed
combinewallcluster3 // no problems noticed
combinewindow // no problems noticed
computer // no problems noticed
concretebarrier // no problems noticed
concretepipe1 // no problems noticed
concretepipe2 // no problems noticed
concretepipe3 // no problems noticed
connection1 // no problems noticed (electricity pylons?)
connection2 // no problems noticed
connection3 // no problems noticed
connection4 // no problems noticed
connection5 // no problems noticed
consolebox1 // no problems noticed
consolebox2 // no problems noticed
consolebox3 // no problems noticed
coolingtank1 // no problems noticed
coolingtank2 // no problems noticed
coolingtank3 // no problems noticed (use noclip to unstick yourself)
corkboard1 // no problems noticed (half-assed model)
corkboard2 // no problems noticed (half-assed model)
couch1 // no problems noticed (appears twice in the original list)
couch2 // no problems noticed (appears twice in the original list)
crane // no problems noticed (known to crash server on certain maps)
craneframe // no problems noticed
craneframe_interior // no problems noticed
cupboard // no problems noticed (half-assed model)
desk1 // no problems noticed
desk2 // no problems noticed
desk3 // no problems noticed
desklamp // no problems noticed (I actually thought that was a dumbbell!)
displaycooler // no problems noticed
dock1 // no problems noticed (tall!)
dock2 // no problems noticed
dock3 // no problems noticed
dockbumper // no problems noticed (use noclip to unstick yourself)
dockpole1 // no problems noticed
dockpole2 // no problems noticed
dockpolecluster // no problems noticed (covers large area)
dogsign // no problems noticed (I lol'd)
doll // no problems noticed
dome1 // no problems noticed
dome2 // no problems noticed
dome3 // no problems noticed
domelight // no problems noticed
door // no spawning problems (glitchy model; can't delete!)
door1 // no problems noticed
doorlab // no problems noticed
doorslotted // no problems noticed
doorwheel // no problems noticed (anti-grav)
doubledoor // no problems noticed (nice door)
drawer1 // no problems noticed
drawer2 // no problems noticed
drawer3 // no problems noticed
dresser // no problems noticed
driftwood1 // no problems noticed
driftwood2 // no problems noticed
driftwood3 // no problems noticed
driftwoodclump1 // no problems noticed
driftwoodclump2 // no problems noticed
driftwoodclump3 // no problems noticed
dryer // no problems noticed
dumpster1 // no problems noticed
dumpster2 // no problems noticed
dumpster3 // no spawning problems (glitchy model; you have to go INSIDE the model to delete it)
elevator // no problems noticed (anti-grav)
elevatordoor // no problems noticed
explosivedrum // no problems noticed
eyescanner // no problems noticed
fence1 // no problems noticed
fence2 // no problems noticed
fence3 // no problems noticed
fence4 // no problems noticed
fence5 // no problems noticed
fence6 // no problems noticed
fencebarbed1 // no problems noticed
fencebarbed2 // no problems noticed
fencebarbed3 // no problems noticed
fencebarbed4 // no problems noticed
fencebarbed5 // no problems noticed
fencebarbed6 // no problems noticed
fencebarbed7 // no problems noticed
fencebarbed8 // no problems noticed
fencebarbed9 // no problems noticed
filecabinet // no problems noticed
filecabinet2 // no problems noticed
fireplace // no problems noticed
fishingboat1 // no problems noticed (it threw me straight upward!)
fishingboat2 // no problems noticed
floodlight // no problems noticed
fountain // no problems noticed
frame1 // no problems noticed (photo frame)
frame2 // no problems noticed (photo frame)
fridge // no problems noticed
gascan // no problems noticed
gascan2 // no problems noticed
gaspump // no problems noticed
gatedoor1 // no problems noticed
gatedoor2 // no problems noticed
gear1 // no problems noticed
gear2 // no problems noticed (anti-grav)
generator1 // no problems noticed (half-assed model)
generator2 // no problems noticed (half-assed model)
generatortrailer // no problems noticed
grainelevator // no problems noticed (huge model)
grave1 // no problems noticed
grave2 // no problems noticed
grave3 // no problems noticed
grave4 // no problems noticed
gravecross // no problems noticed
gravestatue // no problems noticed
handrail // no problems noticed (appears twice in the original list)
handrailcap // no problems noticed
handrailcorner // no problems noticed
handraillong // no problems noticed
handrailmedium // no problems noticed
handrailrise1 // no problems noticed
handrailrise2 // no problems noticed
handrailshort // no problems noticed
harpoon // no problems noticed (spearing time!! =P )
heater1 // no problems noticed
heater2 // no problems noticed
heavydoor // no problems noticed
helicopterbomb // no problems noticed
hevcase // no problems noticed
hevmachine // no problems noticed
horse // no problems noticed
hula // no problems noticed (anti-grav)
interiorfence1 // no problems noticed
interiorfence10 // no problems noticed
interiorfence11 // no problems noticed
interiorfence12 // no problems noticed
interiorfence13 // no problems noticed
interiorfence14 // no problems noticed
interiorfence15 // no problems noticed
interiorfence16 // no problems noticed
interiorfence17 // no problems noticed
interiorfence18 // no problems noticed
interiorfence19 // no problems noticed
interiorfence2 // no problems noticed
interiorfence3 // no problems noticed
interiorfence4 // no problems noticed
interiorfence5 // no problems noticed
interiorfence6 // no problems noticed
interiorfence7 // no problems noticed
interiorfence8 // no problems noticed
interiorfence9 // no problems noticed
ivy // no problems noticed
jar1 // no problems noticed
jar2 // no problems noticed
jug // no problems noticed
junglegym1 // no problems noticed
junglegym2 // no problems noticed
kennel // no problems noticed
keyboard // no problems noticed
keypad // no problems noticed
kitchencounter1 // no problems noticed
kitchencounter2 // no problems noticed
kitchencounter3 // no problems noticed
kitchencounter4 // no problems noticed
kitchenfridge // no problems noticed
kitchenshelf1 // no problems noticed
kitchenshelf2 // no problems noticed
kitchensink // no problems noticed
kitchenstove1 // no problems noticed
kitchenstove2 // no problems noticed
labconsole // no problems noticed
labgenerator // no problems noticed (half-assed model)
lablight // no problems noticed
lablocker // no problems noticed
ladder1 // no problems noticed
ladder2 // no problems noticed
ladel // no problems noticed
lamp // no problems noticed
lamppost // no problems noticed
laundrybasket1 // no problems noticed
laundrybasket2 // no problems noticed
laundrycart1 // no problems noticed
laundrycart2 // no problems noticed
lightcluster // no problems noticed
lockers // no problems noticed (wow it's heavy!)
magnet // no problems noticed
magnifyinglamp // no problems noticed
map // no problems noticed
masterinterface // no problems noticed
mattress // no problems noticed (glitchy model)
melon // no problems noticed
metalbed // no problems noticed
milk1 // no problems noticed
milk2 // no problems noticed
miniteleport // no problems noticed
monitor1 // no problems noticed
monitor2 // no problems noticed
monitor3 // no problems noticed
mountedlight1 // no problems noticed
mountedlight2 // no problems noticed
mug // no problems noticed
newspaper // no problems noticed
oildrum // no problems noticed
padlock // no problems noticed (crowbarring it opens it)
paintcan // no problems noticed
paper // no problems noticed
partsbin // no problems noticed
payphone // no problems noticed
payphonereciever // no problems noticed
pictureframe // no problems noticed
pillar // no problems noticed
plantpot // no problems noticed
plasticcrate // no problems noticed
pliers // no problems noticed
pole // no problems noticed
popcan // no problems noticed
pot1 // no problems noticed
pot2 // no problems noticed
pot3 // no problems noticed
pot4 // no problems noticed
powertower // no problems noticed (electricity pylon)
prisongate1 // no problems noticed (appears thrice in original list)
prisonslidingdoor // no problems noticed
propane1 // no problems noticed
propane2 // no problems noticed
propanecanister // no problems noticed
propanetank // no problems noticed (it's flammable)
pulleyhook // no problems noticed
pulleylarge // no problems noticed
pulleysmall // no problems noticed
pushcart // no problems noticed
radiator1 // no problems noticed
radiator2 // no problems noticed
ravendoor // no problems noticed (may be hard to delete)
ravenholm // no problems noticed
reciever1 // no problems noticed
reciever2 // no problems noticed
reciever3 // no problems noticed
reciever4 // no problems noticed
recievercart // no problems noticed
refrigerator // no problems noticed
rock // no problems noticed
rockcliff1 // no problems noticed
rockcliff10 // no problems noticed
rockcliff11 // no problems noticed
rockcliff12 // no problems noticed
rockcliff13 // no problems noticed
rockcliff14 // no problems noticed
rockcliff15 // no problems noticed
rockcliff16 // no problems noticed
rockcliff17 // no problems noticed
rockcliff18 // no problems noticed
rockcliff19 // no problems noticed
rockcliff2 // no problems noticed
rockcliff20 // no problems noticed
rockcliff21 // no problems noticed
rockcliff22 // no problems noticed
rockcliff23 // no problems noticed
rockcliff24 // no problems noticed
rockcliff25 // no problems noticed
rockcliff26 // no problems noticed
rockcliff3 // no problems noticed
rockcliff4 // no problems noticed
rockcliff5 // no problems noticed
rockcliff6 // no problems noticed
rockcliff7 // no problems noticed
rockcliff8 // no problems noticed
rockcliff9 // no problems noticed
rockcluster1 // no problems noticed
rockcluster2 // no problems noticed
rockcluster3 // no problems noticed
rockcluster4 // no problems noticed
rockcluster5 // no problems noticed
rockcluster6 // no problems noticed
rockcluster7 // no problems noticed
roofvent1 // no problems noticed
roofvent2 // no problems noticed
roofvent3 // no problems noticed
roofvent4 // no problems noticed
satellitedish1 // no spawning problems (glitchy model)
satellitedish2 // no problems noticed (SkyTV =P )
sawblade // no problems noticed (*Spriong!* =P )
scaffolding // no problems noticed
securitybank // no problems noticed
servers // no problems noticed
shelf // no problems noticed
shelf1 // no problems noticed
shelf2 // no problems noticed
shelf3 // no problems noticed
shoe // no problems noticed
shovel // no problems noticed
shrub // no problems noticed
sign1 // no problems noticed
sign2 // no problems noticed
sign3 // no problems noticed
sign4 // no problems noticed
sign5 // no problems noticed
sign6 // no problems noticed
sign7 // no problems noticed
sign8 // no problems noticed
sink // no problems noticed
sink1 // no problems noticed
sink2 // no problems noticed
slide // no problems noticed
smokestack // no problems noticed (I got crushed by it)
soupprep // no problems noticed
speakers // no problems noticed
stool // no problems noticed
storagecloset // no problems noticed
stove // no problems noticed
substation1 // no problems noticed (Tesla coils! =P )
substation2 // no problems noticed
substation3 // no problems noticed
substation4 // no problems noticed
substation5 // no problems noticed
substation6 // no problems noticed
substation7 // no problems noticed
suit // no problems noticed
suitcase1 // no problems noticed
suitcase2 // no problems noticed
support // no problems noticed
swingset // no problems noticed
table1 // no problems noticed
table2 // no problems noticed
table3 // no problems noticed
takeout // no problems noticed (Chinese takeaway =P )
tanker // no problems noticed
teetertoter // no problems noticed (see-saw)
thumper1 // no problems noticed
thumper2 // no problems noticed
tictacktoeblock // no problems noticed
tictacktoepost // no problems noticed
toilet // no problems noticed
toiletcombo // no problems noticed
towtruck // no problems noticed
tracksign1 // no problems noticed
tracksign2 // no problems noticed
tracksign3 // no problems noticed
tracksign4 // no problems noticed
tracksign5 // no problems noticed
tracksign6 // no problems noticed
tracksign7 // no problems noticed
tractortire // no problems noticed
trafficcone // no problems noticed
trafficlight // no problems noticed
trailer1 // no problems noticed
trailer2 // no problems noticed
train1 // no problems noticed
train2 // no problems noticed
train3 // no problems noticed
train4 // no problems noticed (that's, like, majority of the train in ONE model!)
train5 // no problems noticed
trainlightcluster // no problems noticed
trainseats // no problems noticed
trainstationpost // no problems noticed
trainstoplight1 // no problems noticed
trainstoplight2 // no problems noticed
traintrack1 // no problems noticed
traintrack2 // no problems noticed
traintrack3 // no problems noticed
trapblade // no problems noticed
trapengine // no problems noticed
trashbin // no problems noticed
trashcan1 // no problems noticed
trashcan2 // no problems noticed
tree1 // no problems noticed
tree2 // no problems noticed
tree3 // no problems noticed
tree4 // no problems noticed
tree5 // no problems noticed
tree6 // no problems noticed
treecliff1 // no problems noticed
treecliff2 // no problems noticed
treegroup // no problems noticed
treeoak // no problems noticed
truck // no problems noticed
truckcab // no problems noticed
trucktire // no problems noticed
truss1 // no problems noticed
truss2 // no problems noticed
truss3 // no problems noticed
truss4 // no problems noticed
truss5 // no problems noticed
truss6 // no problems noticed
truss7 // no problems noticed
truss8 // no problems noticed
truss9 // no problems noticed
tube // no problems noticed
tubecap // no problems noticed
tugboat1 // no problems noticed
tugboat2 // no problems noticed
turret_ceiling // no problems noticed
turret_floor // no problems noticed
turret_ground // no problems noticed
tv // no problems noticed
utilitypole1 // no problems noticed
utilitypole2 // no problems noticed
utilitypole3 // no problems noticed
utilitypole4 // no problems noticed
utilitypole5 // no problems noticed
utilitypolemount // no problems noticed
valvewheel1 // no problems noticed
valvewheel2 // no problems noticed
van // no problems noticed
vanity // no problems noticed
vendingmachine // no problems noticed
wagon // no spawning problems (glitchy model)
washer1 // no problems noticed
washer2 // no problems noticed
washingmachine // no problems noticed
weaponstripper // no problems noticed (just don't expect it to actually run)
wheel1 // no problems noticed
wheel2 // no problems noticed
wheel3 // no problems noticed
wheel4 // no problems noticed
wheel5 // no problems noticed
wheel6 // no problems noticed
wheelbarrow // no problems noticed
windmillblade // no problems noticed
window1 // no problems noticed
window1_bars // no problems noticed
window2 // no problems noticed
woodcrate1 // no problems noticed
woodcrate2 // no problems noticed
woodfence1 // no problems noticed
woodfence2 // no problems noticed
woodpallet // no problems noticed
workspace1 // no problems noticed
workspace2 // no problems noticed
workspace3 // no problems noticed
workspace4 // no problems noticed
wrench // no problems noticed