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i think it needs a tool to make objects open and close useing ent_fire
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What do you mean by open and close?? Doors? If so, I believe the commands "ent_fire func_door_rotating open" (or close) will get the job done. Though this will open every func_door_rotating in the map. You might also want to try "func_door" (This is for sliding doors)
You can use the ent_fire system to affect only the object you're looking at, but I don't recall how (Server I play at uses a completely different system for playing with entities.)
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JoeScoma Wrote:i think it needs a tool to make objects open and close useing ent_fire
I dont see why you'd need a tool for that(if you're talking about doors). Since it should already be done from whoever made the map.
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i thinks hes talking about a locked door or something...