Posts: 1,652
Threads: 145
Joined: Jan 21, 2012
kurter Wrote:He didn't criticize anyone he just made a remark. And to be realistic TF2 = a multiplayer FPS in which two teams are playing against each other.
Thus automatically competing with another which means it's not just for fun. If you want to play for fun that's totally cool but the main thought behind any multiplayer game especially if it's online is the competition.
Calling a way of doing something "embarrassing" and stating that one way of playing the game is better than another is called criticizing. And I'm not sure what you're trying to say by saying that TF2 is competitive. Yes, it is, but for the people who play competitively, that's what's fun to them. If people found competition to not be fun then they wouldn't compete.
Posts: 904
Threads: 48
Joined: Dec 16, 2011
Well maybe embarassing was the wrong word or too harsh and maybe my comparison is flawed but I hope you get what I am trying to say. Wearing a hat like a Burning Kabuto should come with the right amount of skill. Of couse it's not required and if someone enjoys the hat and doesn't play too seriously it's okay too but I just can't deny that it looks silly. Especially if you got more than 1000 hours in tf2.
Posts: 526
Threads: 8
Joined: Aug 22, 2011
kramurx Wrote:Wearing a hat like a Burning Kabuto should come with the right amount of skill.
>i'm mad because i suck at trading and will never get such an expensive hat
Posts: 2,995
Threads: 148
Joined: Jul 09, 2010
kramurx Wrote:It's even funnier because it's a first person shooter. So you only see your hats 1. When you taunt 2. During humiliation 3. Use bonk
Well, a large chunk is about OTHER people seeing what's on your head and getting them to be impressed/interested/grab their attention, etc.
Posts: 1,248
Threads: 55
Joined: Apr 20, 2008
MikeV Wrote:kramurx Wrote:It's even funnier because it's a first person shooter. So you only see your hats 1. When you taunt 2. During humiliation 3. Use bonk
Well, a large chunk is about OTHER people seeing what's on your head and getting them to be impressed/interested/grab their attention, etc.
In the original cannon of the Star Trek universe, Kirk beat the kobayashi maru by programming it so that he had a reputation. That the entire galaxy knew he was the most badass captain ever, and not to be fucked with. (the logic being, and why he got away with it, is because he had planned on having that kind of reputation when he captain'd a ship)
For some, hats/Unusuals are the same thing when they play on the same server often. Nothing as satisfying as watching a medic pop an uber when you walk into a room because they know if they don't they're going to die, all because they recognized you by your hat.
Posts: 904
Threads: 48
Joined: Dec 16, 2011
TheDopp Wrote:MikeV Wrote:kramurx Wrote:It's even funnier because it's a first person shooter. So you only see your hats 1. When you taunt 2. During humiliation 3. Use bonk
Well, a large chunk is about OTHER people seeing what's on your head and getting them to be impressed/interested/grab their attention, etc.
In the original cannon of the Star Trek universe, Kirk beat the kobayashi maru by programming it so that he had a reputation. That the entire galaxy knew he was the most badass captain ever, and not to be fucked with. (the logic being, and why he got away with it, is because he had planned on having that kind of reputation when he captain'd a ship)
For some, hats/Unusuals are the same thing when they play on the same server often. Nothing as satisfying as watching a medic pop an uber when you walk into a room because they know if they don't they're going to die, all because they recognized you by your hat.
Yeah I acknowledge that. It's awesome to have trademark hat or something. I never said anything against unusuals. I love them. But like I already said it only works if you are decent. I played against a guy once who had a burning tyrants and he raped my ass and topped the scoreboard. With the hat he looked like a boss from a video game.
Posts: 2,967
Threads: 106
Joined: Mar 12, 2011
hahha people still believe in rational choice theory, what's next a revival of the emh? hahahaha oh god sourceop is hilarious
Posts: 357
Threads: 2
Joined: May 04, 2011
A person can't help their skill at the game. They can, actually, everyone gets better over time. Personally, I hate trade servers, and really all trading outside of SOP.
I do like the idea that rather than spending the time necessary to turn a profit in the trade game, I can simply flash some cash and get what I want - preferably by a hard working trader that knows I'll want any item I don't have.
The rise of propularity in cash trading (and legitamacy in modern games) is making that more expensive. There are more cash buyers than before, and rare items are getting more expensive. This is only going to get worse.
I was content for a long time to have every vintage weapon and every vintage hat. Then the Genuines started. I needed those too. Now stranges, and strange parts, new miscs - it devalues what I have, and there is a hot new item.
I overpaid on most of my items. I can't wait a week to get the new items usually, and when I can't find something I want for sale, I might try to talk somebody out their item with enough to buy it again.
And somedays, I think I should just sell my whole backpack, because I truly enjoyed shopping for these items, and it would be hard to recreate a complete set of uniques, vintages, genuines, and stranges with parts.
Now I'm started on unusuals, and I think I am unlike most unusual buyers. I buy lots of low-tier hats, and swap them out quite a bit. I think my goal is a complete set of each of the effects, one for each class, and ultimately 234 unusuals - no duplicate hats, one of each effect.
There are some real world implications to the TF2 economy. Americans and Northern Europeans look very wealthy compared to other parts of the world. This goes against whatever propaganda they might have heard in their country. I love to send cash to Russia knowing that I am doing my part to support Free Enterprise in the former Soviet Union.
Unusuals are helpful too. My hearts heavy gets ubered out by a smart medic. My hearts medic gets a rally around him. Sometimes the enemy breaks morale and panics or freezes when they see it. Nevermind looking amazing on the kill cam. Screenshot me when I kill you.
In actuality, they are disadvantagous, like having a bullet magnet on your head. Being noticed is not fun when snipers are camping. Being focused on while being healed is ok. I wear my jingle balls too. I wear my o fire YWN on my machina loadout. My spy is clearly someone you should have noticed.
If you want to look at your own hat, I recommend the high five taunt. Most great games start with that.
Posts: 359
Threads: 6
Joined: Feb 04, 2012
CrazyReed Wrote:In actuality, they are disadvantagous, like having a bullet magnet on your head. Being noticed is not fun when snipers are camping.
Hah, made me reminisce about the constant headshots as a solly while wearing my beams TC.
Posts: 904
Threads: 48
Joined: Dec 16, 2011
Ras Wrote:CrazyReed Wrote:In actuality, they are disadvantagous, like having a bullet magnet on your head. Being noticed is not fun when snipers are camping.
Hah, made me reminisce about the constant headshots as a solly while wearing my beams TC.
Don't really think that this is valid in TF2. The style is pretty simple, colorful and comicky so sneaking or disguising is, other like in Call of Duty or Battlefield which has detailed levels and a "realistic" style almost impossible. That's why I have no problems wearing unusuals. I just don't think that they really make it easier to snipe.