Posts: 579
Threads: 16
Joined: Dec 06, 2007
I sure hope the sidegrade for the rocket launcher is increased rocket speed... I could compensate for the inevitable decrease in damage with the OP automatic shotgun they are going to give him.
Posts: 42
Threads: 6
Joined: Aug 28, 2008
Heavy with a railgun and a jetpack
Posts: 1,837
Threads: 9
Joined: Oct 04, 2008
I am really hoping for more symmetrical 5 cp and some gravelpit-like maps. Rather than introducing new game modes, why not make more maps with the existing ones?
Posts: 4,310
Threads: 64
Joined: Feb 15, 2008
I'll approve arena when there are less ways to insta-die in this childish videogame
= never
Posts: 1,215
Threads: 34
Joined: Nov 20, 2007
I've grown to like arena as long as it's not on arena_watchtower.
Posts: 1,299
Threads: 43
Joined: Dec 01, 2008
Hell-met Wrote:I'll approve arena when there are less ways to insta-die in this childish videogame
= never
Well, when you stop being bad it will cut down on them, so yes I guess for you that = never.
Posts: 1,033
Threads: 32
Joined: Apr 04, 2009
Arena is fun. Much better than valve maps #1 and #2 in my opinion. I can't stand the spamminess. I wish arena was 12-16 people (in total) instead though, that would be more fun.
Posts: 845
Threads: 29
Joined: Aug 22, 2008
I will play on Arena if #2 has those lame maps Hydro/Egypt running.
Posts: 78
Threads: 3
Joined: Jun 10, 2009
it would be cool if they gave the soldier the ability to use a grenade since they are strapped to his damn chest.
maybe give it a property like holding down the mouse and being able to shorten the timer with a cooldown like the baseball or piss jar.
i hope they do the same thing with the engineer and give him emp grenades or possibly a building he could build like a bouncing betty type of mine or a building that could disrupt voice communication within a certain radius to make him slightly more offensive.
give demoman demo packs like TFC and nerf the splash damage radius of stickies or nerf the damage that they do imo.
they could always make twofort less of a stalemate map by giving the sewer route an elevator that brought you closer to the flag room rather than having to run through the same path everytime as it is now. it seemed like twofort or fourfort4 (if you remember that) the games would go much quicker.
Posts: 4,310
Threads: 64
Joined: Feb 15, 2008
most boring unlock idea award goes to : soldier grenade
and valve clearly stated in a email they werent bringing detpacks back