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Save entities spawned with e_spawnprop
#11

So did you fix it so that the props and other stuff would stay after you leave cause that would be great.
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#12

Drunken_F00l Wrote:Oh, Linux. That means I would have to compile it in Linux. The DLL I gave you is for Windows.
Ahh i was wondering why i couldn't use it.

Do you think you can get me a linux version by the end of today ?.
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#13

http://www.sourceop.com/downloads/Source...op_i486.so

replace your existing sourceop_i486.so file with this one here.
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#14

I downloaded that file that you have posted is it for a windows server and where is that file located.

Thanks Big Grin
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#15

If your looking for the window file you should refer back to this post.

Quote:OK, here is a DLL with added CVARs DF_credits_maxpointsatonce and DF_spawn_removeondisconnect. For you, set DF_credits_maxpointsatonce to at least 100 and DF_spawn_removeondisconnect to 0.

Download:
http://www.sourceop.com/downloads/Source...urceop.dll
I believe that file goes in the addons folder, I'm not quite sure tho.

Also thanks so much Drunken_F00l Smile
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#16

The file replaces the old one. The old one is typically not in the addons folder but is in the <srcds root>\bin folder. By srcds root I mean the folder that srcds.exe is in. From there go to the bin folder and you should see the sourceop.dll or sourceop_i486.so file.
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#17

OK I replaced that dll file, what else do I do.
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#18

You're done. The new DLL has the two new CVARs mentioned earlier. Add them and the desired value to addons\cfg\sourceop.cfg.
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#19

when you say them what. I put the file in do i need to make the text documents to. If I do what does in them.
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#20

The SourceOp.cfg is located here.

Code:
addons\cfg\SoucreOp\sourceop.cfg
Tho i just find it easier to enable them all in my server.cfg. :?

Also thanks alot Drunk, I had no idea e_spawnjeep was enabled in this new .so file, buggy tho it may be. :?
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