Posts: 1,510
Threads: 76
Joined: Jan 15, 2009
Snarf Wrote:WombRaider Wrote:i'm not sure i've ever even seen you on a sourceop server since i've been here
Connection Time: 11 days 11:47:59 hours
1503.5 hrs
Womb raider:
Connection Time: 0 days 13:34:28 hours
7.5 hrs / 1308.2 hrs
Unless I got the wrong steamid.
http://steamcommunity.com/id/wombraider/
so you're on #2 alot?
edit: 19 days 07:50:45 hours
The lie can be maintained only for such time as the State can shield the people from the political, economic and/or military consequences of the lie. It thus becomes vitally important for the State to use all of its powers to repress dissent, for the truth is the mortal enemy of the lie, and thus by extension, the truth becomes the greatest enemy of the State.
Posts: 1,033
Threads: 32
Joined: Apr 04, 2009
Hell-met Wrote:I'd be willing to have hoodoo on just to try out cp_freight, have doublecross, gorge, and sawmill.
Doublecross is a great map, and I've only played freight during 6v6 matches, and it was fun then, dunno about 16v16. Gorge is pretty good too. I actually agree with what Hellmet is saying. I dont play on #2 much so I don't have much say, but this is just my opinion.
Posts: 1,837
Threads: 9
Joined: Oct 04, 2008
ibby Wrote:Doublecross is a great map, and I've only played freight during 6v6 matches, and it was fun then, dunno about 16v16. Gorge is pretty good too. I actually agree with what Hellmet is saying. I dont play on #2 much so I don't have much say, but this is just my opinion.
Last point of freight used to be a clusterfuck even on 12v12, but since it's been added as on official map they've made some changes and it plays pretty well 16v16.
Posts: 1,510
Threads: 76
Joined: Jan 15, 2009
it's actually a lot of fun 16v16
The lie can be maintained only for such time as the State can shield the people from the political, economic and/or military consequences of the lie. It thus becomes vitally important for the State to use all of its powers to repress dissent, for the truth is the mortal enemy of the lie, and thus by extension, the truth becomes the greatest enemy of the State.
Posts: 565
Threads: 24
Joined: Jan 27, 2009
doublecross can also end up being damn easy for scouts to get the intel if they know what theyre doing. Which helps keep it going at a good brisk pace most of the time.
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Ranma Wrote:doublecross can also end up being damn easy for scouts to get the intel if they know what theyre doing. Which helps keep it going at a good brisk pace most of the time.
Yeah, I like it since it usually doesn't end up in too much of a stalemate.
Posts: 172
Threads: 10
Joined: May 15, 2010
Hell-met Wrote:It's a valve maps server. I expect all valve maps on it.
the only good thing about valve maps (that isnt 2fort) is really bad players hangout in those servers
Posts: 1,837
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Joined: Oct 04, 2008
yeah dude, the best players play on sourceop idle servers. Damn, I've never seen such idling prowess.
Posts: 2,845
Threads: 103
Joined: Nov 13, 2009
Look who's talking out their ass again.
I was a commando you know.
Posts: 560
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Joined: Sep 30, 2008
WombRaider Wrote:Snarf Wrote:WombRaider Wrote:i'm not sure i've ever even seen you on a sourceop server since i've been here
Connection Time: 11 days 11:47:59 hours
1503.5 hrs
Womb raider:
Connection Time: 0 days 13:34:28 hours
7.5 hrs / 1308.2 hrs
Unless I got the wrong steamid.
http://steamcommunity.com/id/wombraider/
so you're on #2 alot?
edit: 19 days 07:50:45 hours
Name: He went to Jarred
Last Connect: 4th Jun 2010 6:05:35 pm (Total: 263 Connects)
Connection Time: 37 days 23:35:01 hours
I don't even play much anymore, lol.