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One weapon on TF2 you could get rid of :
#11

they're all really bad though
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#12

yeah but they're arrogant pricks like you in this thread

[Image: hell-met.jpg]
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#13

on tuesdays and thursday we do name that tune, and on fridays we do bingo. comon and join us
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#14

except whitefox and butane

[Image: hell-met.jpg]
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#15

Hell-met Wrote:yeah but they're arrogant pricks like you in this thread

EDIT fixed

2nd EDIT so i dont repost:

i would get rid of the scout bonk drink its the only item the negatives outweigh the positives (i know it distracts sgs but a uber demo is so much more pratical

Thanks.
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#16

saved.

[Image: hell-met.jpg]
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#17

Ubers are kind of a crutch sometimes... I love them and they are absolutely necessary to help push things forward, but like with sentry guns in particular, 9/10 times a skilled demo or soldier can take it out without an uber with good corner skills.
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#18

Sticky Launcher, sick of seeing wanna be demo gods.
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#19

Bonk's biggest problem is that even if that "miss" keeps popping up, you still get pushed back. How is that considered dodging if it's still pushing you back?

However, my personal opinion would be to get rid of the Backburner, mostly because everybody that uses it is not using it as intended. Pyros using the Backburner could easily switch to the regular flamethrower and use the compression blast to put out burning teammates.

[Image: dragonk.png]
You make my heart feel super happy!
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#20

the sandman is a little over the top
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