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One weapon on TF2 you could get rid of :
#1

I'd have to say its the Huntsman everything else is coo I have no problem with it.

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#2

I'd have to say get rid of corners so spam becomes ineffective

huntsman is fine

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#3

Sticky Gun, i said it.
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#4

a smart stickylauncher nerf would be making it unable to detonate in midair

so you gotta place them where soldiers will land or actually hide them on the ceiling

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#5

sandman
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#6

if I were to pick one I would pick all of them.
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#7

I think they're mostly pretty balanced. If I had to remove one it would be cloak and dagger, not because it's annoying or overpowered, but because it tricks those poor noobs into using it and making themselves even worse spies than they already were

useless POS...
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#8

Everything except the rocket launcher so everyone is exactly the same.

All the maps need to be flat giant surfaces.

Also, no ammo/health pickups, kill people with what you start with, scrubs.
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#9

see this is why i only ammomod anymore
i hate advantages/disadvantages so the only tf2 i play is ammomod directs, with like classes. if i win, then buddy i'm just better than you.

well i guess i come on the #2 server sometimes but it's been retarded lately. lots of george81924's around.
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#10

unknown Wrote:see this is why i only ammomod anymore
i hate advantages/disadvantages so the only tf2 i play is ammomod directs, with like classes. if i win, then buddy i'm just better than you.

well i guess i come on the #2 server sometimes but it's been retarded lately. lots of george81924's around.

you should really get into emc

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