Posts: 4,310
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		Snarf Wrote:Turn off bullet and damage spread at least.
added idea
I always wondered how shotguns felt that way
as for crits, well,
 As much as I hate random crits, I feel they're part of the game because several unlocks are balanced around crits. Playing nocrit basically gives you no choice but to use the blatant unlock upgrades. And that's boring.
	
 
	
	
	
	
	
 
 
	
	
	
		
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		glouch Wrote:LTDEATH Wrote:32/32 players instead of 20 and i like.
no. spam whore.
how dare u
	
 
	
	
	
	
	
 
 
	
	
	
		
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		stop pretending you play tf2, glouch
	
	
	
	
	
	
 
 
	
	
	
		
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		Hell-met Wrote:here's an idea
valvemaps 3
20/20 players
team assignment method : Random door only
valve1 rotation
crits on
damage/bullet spreads off
spectator disabled
I understand your logic for wanting to keep crits in, but would personally lean towards nocrit and keeping bullet spread.  But a fine suggestion for sure.
	
 
	
	
	
	
	
 
 
	
	
	
		
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		why would you keep bullet spread...? The only reason i'm ok with the crits is the server is more likely to remain full with them on.
	
	
	
I was a commando you know.
	
	
	
 
 
	
	
	
		
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		nocrit is full most of the time now :O
	
	
	
	
	
	
 
 
	
	
	
		
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		Well if that's the case why not just make it highlander config. I've seen plenty of public servers do it.
	
	
	
I was a commando you know.
	
	
	
 
 
	
	
	
		
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		Dumb_Dog Wrote:stop pretending you play tf2, glouch
I plan on getting back into one of these days. Just settings things up for my return 
