Posts: 3
Threads: 1
Joined: Feb 05, 2008
Thanks for you help drunken.
Posts: 3
Threads: 0
Joined: Feb 16, 2008
This is also not working on my server either and is definitely being loaded:
Code:
status
hostname: InterHact.net - 24/7 Dustbowl - [Dallas TX]
version : 1.0.1.8/14 3387 secure
udp/ip : 72.232.199.162:27015
map : cp_dustbowl at: 0 x, 0 y, 0 z
sourcetv: port 27020, delay 0.0s
players : 1 (25 max)
# userid name uniqueid connected ping loss state adr
# 2 "InterHact.net SourceTV" BOT active
plugin_print
Loaded plugins:
---------------------
0: "PlayerLimitRemover, www_sourceop_com"
1: "Mani Admin Plugin 2007 V1.2BetaS VSP Orange, www_mani-admin-plugin_com"
2: "TFTrue Plugin"
---------------------
I did even try disabling SourceTV, because the update now changes the playerlimit to 25 if TV is enabled, but still no luck.
Posts: 5,877
Threads: 182
Joined: Dec 11, 2004
Is the server host specifying a maxplayers on the command line? If so, that overrides any setting you put in any cfg file.
Posts: 3
Threads: 0
Joined: Feb 16, 2008
This is exactly how I start my server:
Code:
./srcds_run \
-game tf \
+ip 72.232.199.162 \
+maxplayers 32 \
+exec server.cfg \
+map cp_dustbowl
I've run the 32 player patch before, only now has it stopped working.
Posts: 3
Threads: 0
Joined: Feb 16, 2008
Okay, seems it was valve's fault, they actually just released a patch that fixes this (related to source tv).
Also a note:
If your server specifies 32 slots, and have source tv enabled, the server will add an extra (33) slot which will cause clients to crash complaining about a bogus 33rd slot.