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i was actually gonna go with dual crossfires... because those are fucking great O.O
/sarcasm
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oh your an ATI person.. I'm sorry :roll:
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nvidia is the best because programers will actualy make there games to work with nvidia
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but they always use outdated chipsets, i hate ATI-too, but crossfires are fucking great
/sarcasm
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yeah but nvidia is more stable and works with most every os and game
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OmegaZero_Alpha Wrote:but they always use outdated chipsets, i hate ATI-too, but crossfires are fucking great
hmmm never heard of crossfire. Are they cheaper than the compitition?
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they are fucking 1000$
and they are working with havok (to bring you the same GREAT physics as Counter Srike: Source , without turbophysics, and TES4:Oblivion) so fuck them, havok sucks and their physics suck with them. (i am currently writing the laws of havok physics ie. Law 1, when an object in motion comes in contact with a berral, the object in question will pass through the berral and get stuck or ejected from the space. Law 2, No 2 obj
ects can occupy the same space at the same time, unless there are too many objects in the viewer's line of sight, then the objects will all sink to the game and crash the planet.)
/sarcasm
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OmegaZero_Alpha Wrote:they are fucking 1000$
and they are working with havok (to bring you the same GREAT physics as Counter Srike: Source , without turbophysics, and TES4:Oblivion) so fuck them, havok sucks and their physics suck with them. (i am currently writing the laws of havok physics ie. Law 1, when an object in motion comes in contact with a berral, the object in question will pass through the berral and get stuck or ejected from the space. Law 2, No 2 obj
ects can occupy the same space at the same time, unless there are too many objects in the viewer's line of sight, then the objects will all sink to the game and crash the planet.)
lmao
well i sure as hell won't be using crossfire. I think ill stick to nvdia :wink:
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Naquadria Wrote:nVidia ftw?
YES