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Hell-met's fascinating screenshot thread
#11

I wish my e-peen as was big as yours

Nerdy fag.
#12

I'm actually mentioned in the second pic. What an honor.
#13

[Image: cpdustbowl0012yl3.jpg]

[Image: cpdustbowl0046ae3.jpg]

[Image: cpdustbowl0047ll4.jpg]

[Image: ctfturbine0001dg1.jpg]

[Image: ctfturbine0016bf8.jpg]

[Image: ctfturbine0048oc8.jpg]

[Image: ctfturbine0049ts3.jpg]

[Image: ctfwell0007dn2.jpg]

[Image: ctfwell0006pp9.jpg]

I'm such a awesome heavy Smile
#14

I wish my e-peen as was big as yours

Nerdy fag.
#15

Hey it's true.

I'll never be one of those fags who MUST WIN AT ALL COST BECAUSE IT'S SERIOUS BUSINESS GO GO MOVE UP GUYS WHAT ARE YOU DOING WHAT THE FUCK NEED MEDICS.

I enjoy every single bit of this game.

Mostly.



I think.



Kind of.
#16

Jesus christ. 8O


You should record demos of your taunt kills so you can string together a montage video. I've never seen so many damn taunt kills. lol
#17

That's an excellent idea. gogogogo.
#18

Oh you know sometimes I forget to take simple screenshots, I honestly can't be bothered to record stuff.

I will probably end up with 8 GB worth of failed attempts at the end.
#19

That just made me think about something. A script that either takes screenshots at a certain time after the taunt key is pushed or records a demo right when you push it and then wait a certain amount of time before the demo is stopped. That way it would be automated and would use very little space on your hard drive. Only thing is that it would have to be a relatively long script because after each record you would have to make it rebind the key to a sequential name/number so the demos would all have different names so you're not just overwriting the same dem file.
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Edit- The demo recorder didn't work out. The demo takes too long to start up and it makes it where you never leave first person-during the taunt. :/


But on the bright side, the taunt kill screenshot script works pretty good.

Code:
//Taunt kill screenshot
//by [AiF] Biggs

bind "j" "tauntjpeg"
jpeg_quality 100

alias tauntjpeg "taunt; wait 290; jpeg; wait; developer 1; wait; echo Screenshot taken; wait 80; developer 0"

Just throw that in your heavyweapons.cfg

That script's timing is based at 60 fps so if you get higher/lower fps you may want to adjust the wait time (in increments of 10) between taunt and jpeg to catch the ragdoll in flight. And if you don't want to see "Screenshot taken" up in the top left corner of the screen after every screenshot, just remove everything after jpeg. So it would be "taunt; wait 290; jpeg"
Also note that I bound it to j instead of g. I didn't want it to bind over the ordinary taunt key.
#20

I think letting the heavy have a taunt that kills people kind of ruins the fun and uniqueness of the pyro taunt. How does killing someone with two fingers make sense anyway?
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