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Uh, yeah. Who thought it would be a good idea to have this? These 'rankings' give nothing but problems. It makes people stat whores, negatively influencing the way they play the game, people try to abuse the system to make themselves rank higher, and overal it's a waste of time for everyone. "Rank", "place, "session", who cares? I honestly don't understand how anyone could possibly think this would be a good thing for servers. It's unbelievably annoying to see people in the top 10 playing conservatively just so they won't lose points, or people bitching about how they lose 25 points for getting killed by someone new on the server.
The stats are pointless and quite frankly ruin the whole game. Players who want still want stats would leave the server but is that really a concern? The sourceop servers are popular enough already.
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How about suggesting a trial on say, instant.
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I 100% agree with this thread.
And with the poster, also.
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Who cares. I dont give a crap about stats I give a crap about stats. I give a crap about capturing the flag. I dont die a lot though
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its the player who who ruin the game
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Perhaps I should make the little stats reporting things off by default? That way you don't get a message each time you die/kill. Of course, you could turn them on if you wish to see them.
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hey if it will stop the cyring
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That's what I'm trying to determine.
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I'm not complaining about them, I used to and some people certainly adjust their play for them (probably a lot of people) but I tend to settle with just killing and mocking them.
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Retribution Wrote:its the player who who ruin the game
Of course, but the rankings system motivates the player to play in a certain way that could affect the game in a negative way... this is especially a concern because of the team-based nature of TF2. This ain't no Unreal Tournament. Just sayin'.