Posts: 50
Threads: 17
Joined: Feb 17, 2010
I have my servers auto-update every time Valve releases an update for TF2. The problem is, every time the server updates, it replaces my mapcycle.txt. Is there a way to get the map veto function of SourceOP to use a different txt file like mapveto.txt?
Posts: 5,877
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Joined: Dec 11, 2004
No. SourceOP uses the mapcycle, but doesn't ever read directly from the file.
Just specify a different file for you mapcycle with the "mapcyclefile" cvar. SourceOP will use that instead.
Posts: 50
Threads: 17
Joined: Feb 17, 2010
I figured it out.
mapcyclefile "mapveto.txt" in my server.cfg.