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Please remove cp_junction
#1

Horrid map. What were Valve thinking? Oh wait...
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#2

They needed a way to make hydro better. The creation of this map was the easiest solution.

/sarcasm
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#3

junction is a hilarious map, do not remove
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#4

junction evaluates if you know how to handle multiple sentries or not

its fine

[Image: hell-met.jpg]
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#5

This has been discussed in multiple other threads. Please search.

In-Game Handle: Split
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#6

don't remove junction/hydro or 2fort! the veto system via the players skips these maps most times anyhow so I barley play them as-is.

Thanks.
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#7

I just think valve needs to add another entrance way into control point C.

Either underground or a passage leading behind, or something. Don't think it should be removed though, just updated by valve.
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#8

-LMA- Wrote:I just think valve needs to add another entrance way into control point C.

Either underground or a passage leading behind, or something. Don't think it should be removed though, just updated by valve.

As long as it isn't tiny like most of the other entrances. Then again if you start changing something on a map that small it will probably just make it worse.
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#9

Butane Wrote:don't remove junction/hydro or 2fort! the veto system via the players skips these maps most times anyhow so I barley play them as-is.

Shush bootytane! They need to go! Keep them on valve maps 2 or something.
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