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Please remove cp_junction - Printable Version

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+--- Thread: Please remove cp_junction (/Please-remove-cp-junction-thread)



Please remove cp_junction - Noggin - Apr 27, 2010

Horrid map. What were Valve thinking? Oh wait...


Please remove cp_junction - OmegaZero_Alpha - Apr 27, 2010

They needed a way to make hydro better. The creation of this map was the easiest solution.


Please remove cp_junction - Drbumpy - Apr 27, 2010

junction is a hilarious map, do not remove


Please remove cp_junction - Hell-met - Apr 27, 2010

junction evaluates if you know how to handle multiple sentries or not

its fine


Please remove cp_junction - amerrill - Apr 28, 2010

This has been discussed in multiple other threads. Please search.


Please remove cp_junction - Butane - Apr 28, 2010

don't remove junction/hydro or 2fort! the veto system via the players skips these maps most times anyhow so I barley play them as-is.


Please remove cp_junction - -LMA- - Apr 28, 2010

I just think valve needs to add another entrance way into control point C.

Either underground or a passage leading behind, or something. Don't think it should be removed though, just updated by valve.


Please remove cp_junction - Vaft - Apr 28, 2010

-LMA- Wrote:I just think valve needs to add another entrance way into control point C.

Either underground or a passage leading behind, or something. Don't think it should be removed though, just updated by valve.

As long as it isn't tiny like most of the other entrances. Then again if you start changing something on a map that small it will probably just make it worse.


Please remove cp_junction - Kaylee - Apr 30, 2010

Butane Wrote:don't remove junction/hydro or 2fort! the veto system via the players skips these maps most times anyhow so I barley play them as-is.

Shush bootytane! They need to go! Keep them on valve maps 2 or something.