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76561197968459473 Steam join date: Aug 23, 2004
Steam Level: 56
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I think something like 7 and 8 for Yes/No is better because you don't have to wait to be able to pick a choice. If I remember correctly, if a menu is up, you can't switch weapons until you close the menu. You can only close the menu if you pick an option off it. If it has no options (in the case of a delay), you won't be able to change weapon during the delay.
I think the very best thing to do would be wait for a round end near the timelimit. This way, it shouldn't be disruptive at all. Alternatively, you could have the vote go on for something like a five minute period, but you never see it until you die. If you don't die in the five minute period, you will see it at the end whether you are alive or not. Both of these would be tricky to implement.
I think the 7/8 thing is the best way to go. It's easy and relatively non-disruptive.