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Thread: e_kill Crashes server

  1. #1
    BradenFase's Avatar



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    e_kill Crashes server


    Whenever I use e_kill on a player to slay I get a message saying the memory could not be read. Is there some way to fix this?

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    Retribution's Avatar



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    um, i don't think you can use e-kill on players, if i remember right its an entity deletion command? i think you want slay?

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    Hell-met's Avatar



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    You cant delete players, you have to use another command for a normal slay

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    BradenFase's Avatar



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    For some reason, I tried it again and I noticed it deleted a player just like a prop and it crashed right on time.
    The error message is,
    ---------------------------
    srcds.exe - Application Error
    ---------------------------
    The instruction at "0x2214fc7d" referenced memory at "0x6c5f6d68". The memory could not be "read".


    Click on OK to terminate the program
    ---------------------------
    OK
    ---------------------------

  5. #5
    Hell-met's Avatar



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    ...

    You CANT delete a player entity from a game because the engine does NOT know how to deal with it.

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    Drunken F00l's Avatar



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    BradenFase is right though. There is a problem. When e_kill is used on a player, it's supposed to slay them. What game are you trying this for? It could be the player entity isn't actually named "player" and thus causing problems.

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    Hell-met's Avatar



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    !

    Huh, sven always crashed when you tried deleting a player entity.

    Guess entmod works differently in source.

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    LOL in the hl2DM it just didn't do anything, but e-rotate was a blast to use on a player

  9. #9
    BradenFase's Avatar



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    Quote Originally Posted by Drunken_F00l
    BradenFase is right though. There is a problem. When e_kill is used on a player, it's supposed to slay them. What game are you trying this for? It could be the player entity isn't actually named "player" and thus causing problems.
    I use HL2DM. The problem might be that I run a cheats server and people have to name themselves to setparent (Even though you don't have to). I will tell people to refrain from doing so.

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    Drunken F00l's Avatar



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    Quote Originally Posted by Hell-met
    !

    Huh, sven always crashed when you tried deleting a player entity.

    Guess entmod works differently in source.
    No, e_kill was always supposed to slay the player that it was used on. In sven, the player entity is probably not actually named "player" thus causing the crash.


    Braden, I don't know if having people name themselves would cause a crash, but let me know if you find anything else out.

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