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Thread: Paint and trails

  1. #1
    DaftMink's Avatar



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    Paint and trails


    Just thought it would be a cool feature to include in the next version.

    Paint will of coarse change the color of the object, while trail will leave a trail of color behind the object, kinda like in gmod.

    I know some hl2dm servers already have them, but the mods that have it are always so unstable unlike SourceOp. :P

  2. #2
    Retribution's Avatar



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    oh paint bullets!!!, theres one too

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    a rocket launcher with paint-trails that shoot chainsaws that explode into TF2 stickies, which are actually just water balloons filled with paint.
    /sarcasm

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    avy's Avatar



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    Quote Originally Posted by OmegaZero_Alpha
    a rocket launcher with paint-trails that shoot chainsaws that explode into TF2 stickies, which are actually just water balloons filled with paint.
    rofl, that'd be a bitchin' gun to fire but the let down almost wouldnt be worth it. lol

  5. #5
    Drunken F00l's Avatar



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    I think you can acheive the change color effect that you want by running the following command while looking at an entity:
    Code:
    e_render 2 255 0 R G B
    Replace R, G, and B with values from 0-255. The three values stand for red, green, and blue respectively. 0 means none of that color and 255 means all of that color. You can combine the colors to make others (e.g. full yellow has an R and G value of 255 and B value of 0).

    Trail is something I could certainly add to a later version.

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