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  1. #1
    DaftMink's Avatar



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    Split e_kill into 2 commands


    I really like the feature for sourceop, but i was wonder if it could be split apart into 2 commands. one would kill a player by pointing at them, and the other would remove objects.

    It's a nice command, but i had some complaints about admin's abusing the kill part of the command.

    Just something to think about for the next sourceop.

  2. #2
    Drunken F00l's Avatar



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    In the next version of SourceOP, e_kill is implemented as a Lua script. You will be able to change the script to behave as you like.

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    DaftMink's Avatar



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    Hmm i was hoping for 2 completely separate commands like e_kill, and e_remove.

    I love the both use i just don't think they should be implemented in one commands.

  4. #4
    Drunken F00l's Avatar



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    Well the original intention for e_kill when conceived was to only "kill" entities. If you want to make seperate commands when it comes out you will be free to do so. It should be a fairly easy copy and paste job.

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