Posts: 3
Threads: 1
Joined: Feb 05, 2008
I'm having problems getting this to work.
So I put the plr_i486.so in my home/orangebox/tf/addons/plr/bin
Then I made a playerlimit.vdf file in home/orangebox/tf/addons
The playerlimit.vdf contains the following syntax
"Plugin"
{
"file" "../tf/addons/plr/bin"
}
I can't get the plugin to load.
Am I missing something?
I'm also using version 1.1
Posts: 5,877
Threads: 182
Joined: Dec 11, 2004
Yes, you are missing something. Namely: plr_i486.
Put plr_i486 at the end of that file line so that it looks like this:
Code:
"Plugin"
{
"file" "../tf/addons/plr/bin/plr_i486"
}
Posts: 4
Threads: 0
Joined: Feb 05, 2008
Muridias is another admin on my server, in the owner and i have had 3 people try it out today and nobody can get it to work... no matter how much we follow the tricks you guys said or not.
Ill go over what we did, and what our files look like, and you can then tell me from there what to do, or.. if you want you can steamID friend me or you can PM me and we can talk about it that way.... up to you guys
SteamID: Riuthamus
Server: 8.6.15.135:27015
Mods: MetaMod/ManiAdmin/Sourcemod
I have created a mod folder called plr, inside i hvae put another folder called bin
plr\bin\
inside of that i have placed the file plr_mm_i486.so
I have then gone into metaplugins.ini and added the following line
plr addons/plr/bin/plr_mm_i486
which is how you set a plugin to load with METAMOD.
what else should be done? What.. if anything am i missing?
Posts: 4
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Joined: Feb 05, 2008
19:34:14 Failed to load plugin addons/plr/bin/plr_mm (Failed to get API)
is the message im getting from metamod?
Posts: 5,877
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Joined: Dec 11, 2004
It's not a metamod plugin. You need to load it as a normal Valve server plugin using the vdf file.
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Joined: Feb 05, 2008
Still, no change in status, after i got it to work again, server coming up that is...
Posts: 3
Threads: 1
Joined: Feb 05, 2008
we tried using the full path name to the file. doesnt want to do anything.
Posts: 5,877
Threads: 182
Joined: Dec 11, 2004
For Linux, the plugin extension needs to be added.
Basically, for the way you have it setup now, place the plr_i486.so file in tf/addons/plr/bin. Make sure it is in fact named plr_i486.so. Then, make a vdf file in tf/addons called plr.vdf with the following contents:
Code:
"Plugin"
{
"file" "../tf/addons/plr/bin/plr_i486.so"
}
It shouldn't be very difficult. Also note that this plugin won't get around the server delistings, so I hope you have something else for that if you plan on running a 32 player server.
See:
http://developer.valvesoftware.com/wiki/...g_a_Plugin
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We did this, just now, and no fix... if you would like i will give you our info and you can check it out yourself. We have exhausted every means at this point.
Posts: 5,877
Threads: 182
Joined: Dec 11, 2004
Just FYI to everybody. We chatted on msn and resolved the issue. The plugin was infact loading, but the server host was forcing the players to 24.