Page 1 of 3 123 LastLast
Results 1 to 10 of 26

Thread: what is SourceOP's future?

  1. #1
    Retribution's Avatar



    Join Date
    Apr 24, 2006
    Last Online
    Nov 02, 2008
    Posts
    934
    Threads
    67



    what is SourceOP's future?


    from what i gathered from naq the plans are to move the server and develpoment of Sop to Tf2 and TFF

    so is that the whole plan then?

  2. #2
    Naquadria's Avatar



    Join Date
    Dec 11, 2004
    Last Online
    Mar 07, 2012
    Posts
    697
    Threads
    30




    Yes when Team Fortress 2 and Fortress Forever are released we will be moving over to them. That is the plan.

  3. #3
    OmegaZero_Alpha's Avatar



    Join Date
    Jan 02, 2005
    Last Online
    Jul 16, 2019
    Posts
    4,880
    Threads
    253
    Reputation
    SourceOP Thread


        
    Steam: 76561197979925166 
    Steam join date: Dec 24, 2005
    Steam Level: 44
    Profile Status: Public



    I hope we can get some good shit (full adminOP functions) for either of them, either one of them seems like they are going to be DOA as far as fanbase goes, though... only a couple hundred gamers I have seen have been really excited about it, if they knew at all.

    I am probably going to hate it though, because I am looking for the old days to come back, because they didn't suck ass as much as I remember the new days sucking... nobody has even heard of TFC from what I have seen, and NSP is the deadest thing I have ever seen. Developers are such pricks anymore that they won't accept help anyway (me, being a fully able texture artist, mapper, storyboard writer, concept artist, and not bad at any of thost things. JOBLESS)
    /sarcasm

  4. #4
    Naquadria's Avatar



    Join Date
    Dec 11, 2004
    Last Online
    Mar 07, 2012
    Posts
    697
    Threads
    30




    Fortress Forever will be the easier one to put SourceOP on.

  5. #5
    Retribution's Avatar



    Join Date
    Apr 24, 2006
    Last Online
    Nov 02, 2008
    Posts
    934
    Threads
    67




    idk about that, TF2 still uses the source Engine, so i think that would be easyest
    then agian, i don't actualy know anything about TFF

  6. #6
    Naquadria's Avatar



    Join Date
    Dec 11, 2004
    Last Online
    Mar 07, 2012
    Posts
    697
    Threads
    30




    Valve doesn't like modding of their games with plugins, like sourceop. So they put crap in so they don't work. But with FF its already a mod so its easier.

  7. #7
    larz's Avatar



    Join Date
    Jan 26, 2006
    Last Online
    Feb 19, 2013
    Posts
    1,460
    Threads
    125




    Quote Originally Posted by Naquadria
    Valve doesn't like modding of their games with plugins, like sourceop. So they put crap in so they don't work. But with FF its already a mod so its easier.
    that makes no since.... CS was a mod, and their makin money with it now.....

  8. #8
    Retribution's Avatar



    Join Date
    Apr 24, 2006
    Last Online
    Nov 02, 2008
    Posts
    934
    Threads
    67




    thats cuz they bought the mod, same for dod

  9. #9
    larz's Avatar



    Join Date
    Jan 26, 2006
    Last Online
    Feb 19, 2013
    Posts
    1,460
    Threads
    125




    still that makes no sense. They should encourage modding so they can find more cool stuff to buy and make it their own? They'd have more chances to make money, Am i right? so like wtf Valve r t3h n00b

  10. #10
    Naquadria's Avatar



    Join Date
    Dec 11, 2004
    Last Online
    Mar 07, 2012
    Posts
    697
    Threads
    30




    plugins and modding are too different things...

Page 1 of 3 123 LastLast

Tags for this Thread