Page 3 of 3 FirstFirst 123
Results 21 to 28 of 28

Thread: Really, 80%?

  1. #21
    Drunken F00l's Avatar



    Join Date
    Dec 11, 2004
    Last Online
    Jun 11, 2019
    Posts
    5,874
    Threads
    182
    Reputation
    SourceOP Thread


        
    Steam: 76561197968459473 
    Steam join date: Aug 23, 2004
    Steam Level: 56
    Profile Status: Public



    Quote Originally Posted by Naquadria
    Sop is easy to use...
    I dno about that.....
    Quote Originally Posted by Random Conversation
    Quote Originally Posted by Some Noob Admin
    ZOMG HOW DO I MAKE THE BARREL EXPLODE WHEN SOMEONE PICKS IT UP!!!1?
    Quote Originally Posted by Drunken F00l
    Type in console or bind a key to:
    e_addoutput onplayerpickup !self,break;e_addoutput onplayerpickup !self,kill
    Quote Originally Posted by Some Noob Admin
    e_adoutput onplayerpikup self,break;e_adoutput onplayerpikup self,kill

    It didn't work!!!
    Quote Originally Posted by Drunken F00l
    No, not only did you type it wrong, but you have to type it in console.
    Quote Originally Posted by Some Noob Admin
    ??????

  2. #22
    Naquadria's Avatar



    Join Date
    Dec 11, 2004
    Last Online
    Mar 07, 2012
    Posts
    697
    Threads
    30




    The main "core" of SourceOP is easy to use.

  3. #23
    Retribution's Avatar



    Join Date
    Apr 24, 2006
    Last Online
    Nov 02, 2008
    Posts
    934
    Threads
    67




    for the record all that coding stuff isn't nesesaraly part of sourceOP

  4. #24
    larz's Avatar



    Join Date
    Jan 26, 2006
    Last Online
    Feb 19, 2013
    Posts
    1,460
    Threads
    125




    Quote Originally Posted by Drunken_F00l
    Quote Originally Posted by Naquadria
    Sop is easy to use...
    I dno about that.....
    Quote Originally Posted by Random Conversation
    Quote Originally Posted by Some Noob Admin
    ZOMG HOW DO I MAKE THE BARREL EXPLODE WHEN SOMEONE PICKS IT UP!!!1?
    Quote Originally Posted by Drunken F00l
    Type in console or bind a key to:
    e_addoutput onplayerpickup !self,break;e_addoutput onplayerpickup !self,kill
    Quote Originally Posted by Some Noob Admin
    e_adoutput onplayerpikup self,break;e_adoutput onplayerpikup self,kill

    It didn't work!!!
    Quote Originally Posted by Drunken F00l
    No, not only did you type it wrong, but you have to type it in console.
    Quote Originally Posted by Some Noob Admin
    ??????
    i think their needs to be a manual to tell everyone how to properly bind commands, and type console stuff etc...

    To this day i still have problems inputing the simplest console commands

  5. #25
    OmegaZero_Alpha's Avatar



    Join Date
    Jan 02, 2005
    Last Online
    Jul 16, 2019
    Posts
    4,880
    Threads
    253
    Reputation
    SourceOP Thread


        
    Steam: 76561197979925166 
    Steam join date: Dec 24, 2005
    Steam Level: 44
    Profile Status: Public



    THere is a manual, its called a CLUE-BY-FOUR. and HOW IN THE HELL isnt the coding necissary for SourceOP? That is virtually all sourceOP is...
    /sarcasm

  6. #26
    larz's Avatar



    Join Date
    Jan 26, 2006
    Last Online
    Feb 19, 2013
    Posts
    1,460
    Threads
    125




    Quote Originally Posted by OmegaZero_Alpha
    THere is a manual, its called a CLUE-BY-FOUR. and HOW IN THE HELL isnt the coding necissary for SourceOP? That is virtually all sourceOP is...
    oh in that case that manually needs to be advertised more, unless you were being sarcastic >_>

  7. #27
    Drunken F00l's Avatar



    Join Date
    Dec 11, 2004
    Last Online
    Jun 11, 2019
    Posts
    5,874
    Threads
    182
    Reputation
    SourceOP Thread


        
    Steam: 76561197968459473 
    Steam join date: Aug 23, 2004
    Steam Level: 56
    Profile Status: Public



    Quote Originally Posted by Retribution
    for the record all that coding stuff isn't nesesaraly part of sourceOP
    By coding, do you mean the stuff that I do or the stuff admins have to type in console and such?


    Also, the reason for the admin access levels is simple. It makes since in binary.
    For example level 1 is represented as:
    0000 0001
    2 is
    0000 0010
    4 is
    0000 0100
    etc...

    So if I want an admin to have those three levels, i just put the bits together and get 7 (4+2+1):
    0000 0111
    Then when SourceOP checks to see if an admin has access to level 2 commands, it just checks that second bit to see if it is one or zero.

    I understand that this is confusing for some, so thats one of the reasons I allowed the server owners to set admin permissions on a per command basis as well. Admins can deny or allow specific commands.

  8. #28
    Retribution's Avatar



    Join Date
    Apr 24, 2006
    Last Online
    Nov 02, 2008
    Posts
    934
    Threads
    67




    the admin stuff, most of that is basic for the source engine and the hl2dm game

Page 3 of 3 FirstFirst 123

Tags for this Thread