Results 1 to 3 of 3

Thread: [Linux] airboat maps crashing

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    DaftMink's Avatar



    Join Date
    Apr 02, 2008
    Last Online
    Jul 18, 2013
    Posts
    64
    Threads
    11



    [Linux] airboat maps crashing


    When Valve updated HL2M to the orangebox engine they also updated the vphysics.so file which inadvertently caused any source linux server to crash when maps with vehicles load.

    We use to get around this by reverting to an old version of the vphysics.so file but after the most recent update Valve broke this workaround.

    Valve's been informed multiple times about this bug, but like must of their bugs they're left unfixed.

    I don't know how busy Drunken_f00l is right now, but I'd really love someone to look into this.

    If this helps here's the crash error received when changing to a map with built in vehicle spawns.

    Code:
    Program received signal SIGSEGV, Segmentation fault.
    [Switching to Thread 0xb75736b0 (LWP 599)]
    0xb5165904 in CVehicleController::CVehicleController ()
    from /home/*****/css/orangebox/bin/vphysics.so

  2. #2
    Drunken F00l's Avatar



    Join Date
    Dec 11, 2004
    Last Online
    Jun 11, 2019
    Posts
    5,874
    Threads
    182
    Reputation
    SourceOP Thread


        
    Steam: 76561197968459473 
    Steam join date: Aug 23, 2004
    Steam Level: 56
    Profile Status: Public



    Ya, I don't think I can fix this. You'll have to wait for Valve.

  3. #3
    Hell-met's Avatar



    Join Date
    Feb 15, 2008
    Last Online
    Jul 17, 2014
    Posts
    4,310
    Threads
    64




    e.g never

    ever since they removed the hl2jeep from hl2dm, custom "fun" maps pretty much died