I am sorry if you didn't catch this but intentionally doing something that you weren't intended to do is the definition of an exploiting it.Originally Posted by jerclay
I am sorry if you didn't catch this but intentionally doing something that you weren't intended to do is the definition of an exploiting it.Originally Posted by jerclay
/sarcasm
any form of explosive jumping is intended and therefore not an exploit
triple-sticky jumping up the skybox and getting out of the map on ctf_well is an exploit
it depends what the outcome is
And what their intention in doing it was.Originally Posted by Hell-met
It is only a glitch if you didn't do it on purpose.
/sarcasm
No it's not. That's the whole point of that post you replied to as if he's picking Hell-met's views. Unintended covers a whole lot more ground than exploit. Heck, way back in Doom's days, rocket jumping was unintended, but not considered an exploit. Double conc jumping in QTF was unintended, but not considered an exploit. At one time, crouch jumping's features were unintended, but not an exploit.Originally Posted by OmegaZero_Alpha
Just because the intention is different from the result (ie, unintended), doesn't mean that it's an exploit.
Originally Posted by jerclayAnything you weren't supposed to do that causes unintended behavior is an exploit. Learn motherfucking English.Originally Posted by Wikipedia
/sarcasm
This debate sounds like America's political system...long winded and going nowhere.
Oh please. We're not talking about "exploit" as in every definition it fits under; we're talking about it in terms of stuff that should and shouldn't be allowed. A strategy of a scout running from a heavy is an "exploit" of the heavy's slow speed in terms of strict motherfucking English, but it's stupid to see that as pertaining to what we're talking about.Originally Posted by OmegaZero_Alpha
And yet, here we are.
Ironically, you go into strict definition of "exploit," but ignore strict definition of "unintended." Which would mean you consider anything willfully done and not specifically preplanned by the devs an exploit. Which is just plain stupid.
And yet, as I stated, here we are.
Edit: the best part is you gave another definition of "exploit" as it's used by the servers earlier, but since that definition didn't give you the ability to retort with curse words, you opened it up to the Wikipedia definition. I guess I'll tack that opinion right along with the BLU side being unable to use the architecture to sticky bomb from outside of the secondary spawn?
You are inventing new definitions to fit your purpose. That definition is the one that is defined under OUR rules.
A scout running from a heavy is an INTENDED game-play feature. They stated it hundreds of times.
Find me ONE official source that ACTUALLY states your case.
There aren't multiple definitions of exploit, there is the ONE definition that associates with computer science.
/sarcasm
We're not talking about exploit in terms of simply computer science. We're talking about it in terms of allowable gameplay. For example, Robin Walker has stated Natasha is too powerful. Using your strict definitions, either (a) they intend things to be too powerful, or (b) using Natasha is an exploit.
Or (c) you could be sensible, and realize that not all unintended outcomes (Natasha's power), are an exploit when purposefully used.
ignore OZA
The lie can be maintained only for such time as the State can shield the people from the political, economic and/or military consequences of the lie. It thus becomes vitally important for the State to use all of its powers to repress dissent, for the truth is the mortal enemy of the lie, and thus by extension, the truth becomes the greatest enemy of the State.