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Thread: SourceOP Loading problem

  1. #11
    DJHuss's Avatar



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    The credits are not showing in the corner, and i can't use any player command..

  2. #12
    Drunken F00l's Avatar



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    SourceOP Thread


        
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    How did you install it, how are you starting the game server, and how are you connecting to it?

    If I had to guess, I'd say you've installed it locally but are connecting to a server remotely where it's not installed, but I really hope that's not the case.

    Try typing "plugin_print" in the server console to confirm it's loaded and then "find DF_credits" to confirm the CVARs are available.

  3. #13
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    Loading problem


    I downloaded the linux version from the SourceOP site, (My server is linux)
    I extracted the content to my desktop, and then i opened the '' gamemod '' and dragged addons, sound etc.. to my server /hl2mp (FTP) And the same i did with the bin folder in /hl2/bin.

    I'm starting the server, through a control panel, and i connect to it normally via the game, find the serhver and press connect.

    And when i use the plugin_print, it does not say SourceOP is loaded, only these:

    Loaded plugins:
    ---------------------
    0:<TAB>"Spawn/Chat Protection, version 3.3.1"
    1:<TAB>"Metamod:Source 1.8.3"
    2:<TAB>"Mani Admin Plugin 2010 V1.2V VSP, www.mani-admin-plugin.com"

  4. #14
    Drunken F00l's Avatar



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    SourceOP Thread


        
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    If it's not showing up in plugin_print then what is all the stuff about it loading. Are you sure there are no other messages about it failing to load? Can you paste the entire console dump from when the server starts to when the map has finished loading?

  5. #15
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    Loading problem


    Here is the hole text that appears after starting the gaming and finish maploading:

    [SOURCEOP] SourceOP loading...
    [SOURCEOP] Feature FEAT_CREDITS is enabled.
    [SOURCEOP] Feature FEAT_ADMINCOMMANDS is enabled.
    [SOURCEOP] Feature FEAT_ENTCOMMANDS is enabled.
    [SOURCEOP] Feature FEAT_ADMINSAYCOMMANDS is enabled.
    [SOURCEOP] Feature FEAT_PLAYERSAYCOMMANDS is enabled.
    [SOURCEOP] Feature FEAT_KILLSOUNDS is enabled.
    [SOURCEOP] Feature FEAT_MAPVOTE is enabled.
    [SOURCEOP] Feature FEAT_CVARVOTE is enabled.
    [SOURCEOP] Feature FEAT_REMOTE is enabled.
    [SOURCEOP] Feature FEAT_HOOK is enabled.
    [SOURCEOP] Feature FEAT_JETPACK is enabled.
    [SOURCEOP] Feature FEAT_SNARK is enabled.
    [SOURCEOP] Feature FEAT_RADIO is enabled.
    [SOURCEOP] "Console<0><Console><Console>" ran patcher in "0.475740" seconds.
    [SOURCEOP] Parsing filelist.txt and generating CRCs...Done.
    maxplayers set to 2
    Heap: 256.00 Mb
    Parsed 23 text messages
    Couldn't find custom font file 'resource/HL2EP2.ttf'
    Couldn't find custom font file 'materials/vgui/fonts/buttons_32.vbf'
    Hud element 'CHudHDRDemo' doesn't have an entry 'HudHDRDemo' in scripts/HudLayout.res
    Hud element 'CHudFilmDemo' doesn't have an entry 'HudHDRDemo' in scripts/HudLayout.res
    Hud element 'CHudCommentary' doesn't have an entry 'HudCommentary' in scripts/HudLayout.res
    execing config.cfg
    Can't use cheat cvar cl_upspeed in multiplayer, unless the server has sv_cheats set to 1.
    Can't use cheat cvar cl_forwardspeed in multiplayer, unless the server has sv_cheats set to 1.
    Can't use cheat cvar cl_backspeed in multiplayer, unless the server has sv_cheats set to 1.
    Can't use cheat cvar dsp_dist_max in multiplayer, unless the server has sv_cheats set to 1.
    Can't use cheat cvar dsp_dist_min in multiplayer, unless the server has sv_cheats set to 1.
    Can't use cheat cvar r_ambientfraction in multiplayer, unless the server has sv_cheats set to 1.
    2 CPUs, Frequency: 2.1 Ghz, Features: AuthenticAMD SSE SSE2 MMX 3DNow RDTSC CMOV FCMOV
    execing valve.rc
    Network: IP 10.0.0.3, mode MP, dedicated No, ports 27015 SV / 27005 CL
    Connecting to 85.234.148.56:27055...
    Connected to 85.234.148.56:27055

    Team Deathmatch
    Map: dm_sniper
    Players: 10 / 16
    Build 4100
    Server Number 27
    SetConVar: No such cvar ( mani_nextmap set to dm_sniper_twotowers_rc2b2), skipping
    SetConVar: No such cvar ( mani_tickrate set to 100), skipping
    No pure server whitelist. sv_pure = 0
    CAsyncWavDataCache: 2 .wavs total 0 bytes, 0.00 % of capacity
    env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalroof005a
    env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalroof005a
    env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalpipe009a
    env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalpipe009a
    env_cubemap used on world geometry without rebuilding map. . ignoring: metal/citadel_metalwall077a
    env_cubemap used on world geometry without rebuilding map. . ignoring: metal/citadel_metalwall077a
    env_cubemap used on world geometry without rebuilding map. . ignoring: metal/citadel_tilefloor016a
    env_cubemap used on world geometry without rebuilding map. . ignoring: metal/citadel_tilefloor016a
    env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tileroof002a
    env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tileroof002a
    env_cubemap used on world geometry without rebuilding map. . ignoring: metal/citadel_metalwall076a
    env_cubemap used on world geometry without rebuilding map. . ignoring: metal/citadel_metalwall076a
    env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tilefloor020a
    env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tilefloor020a
    env_cubemap used on world geometry without rebuilding map. . ignoring: metal/citadel_tilewall005a

    Begin loading faces (loads materials)
    End loading faces (loads materials)
    Initializing renderer...
    (TPG)The Professional DJHuss! connected

  6. #16
    Drunken F00l's Avatar



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    Ya, see, this is what's worrying me. The SourceOP loading messages appear in the same console that you are using to connect to the game server. You have installed SourceOP locally and it is not installed correctly on your server.

  7. #17
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    Loading problem


    What do you mean

    I downloaded the linux version, extracted on my desktop and pasted them over to the remote server.

    You can see it with Teamviewer if you want, contact me on: hussein-a1996@hotmail.com

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