can any one help me. i heard theres like 3000 items in the prop list for hl. i jus need the name's. thank you in advance
ps. Half life is the best game ever created
can any one help me. i heard theres like 3000 items in the prop list for hl. i jus need the name's. thank you in advance
ps. Half life is the best game ever created
There is no official list. What you'll want to do is open up the model viewer in the sdk and check out the models in the hl2/models/props_* folders.
well i found this list
hope it help's...
Heres all the entities nd decriptions of the ones that will crash the server
Spawn aliases
use "e_spawnprop"
antlionhill // no problems noticed
archgate1 // no problems noticed (be careful; I got skewered alive spawning it =P)
archgate2 // no problems noticed
archgate3 // no problems noticed
archgate4 // no problems noticed
archwindow // no problems noticed (be careful; I got skewered alive spawning it =P)
armchair // no problems noticed
awning1 // no problems noticed
awning2 // no problems noticed
axis // results in a red flashing 'ERROR' model being produced
barricade1 // no problems noticed
barricade2 // no problems noticed
bars1 // no problems noticed
bars2 // no problems noticed
bars3 // no problems noticed
bars4 // no problems noticed (be careful; I got skewered alive spawning it =P)
bars5 // no problems noticed
bars6 // no problems noticed
bars7 // no problems noticed
bathtub // no problems noticed (appears twice in the original list)
bedframe // no problems noticed
bedframe2 // no problems noticed
bedframe3 // no problems noticed
bench // no problems noticed
bench1 // no problems noticed
bench2 // no problems noticed
bigrock // no problems noticed (surprisingly light!)
bike // no problems noticed
binderblue // no problems noticed
bindergray // no problems noticed
bindergreen // no problems noticed
binderred // no problems noticed
blastdoor1 // no problems noticed
blastdoor2 // no problems noticed
blastdoor3 // no problems noticed
blastwindow // no problems noticed (it's anti-grav!)
bluebarrel // no problems noticed (of course! LM uses it all the time!)
boat1 // no problems noticed
boat2 // no problems noticed
boat3 // no problems noticed
boiler // no problems noticed
bottle1 // no problems noticed
bottle2 // no problems noticed
bottle3 // no problems noticed
bottle4 // no problems noticed
bottle5 // no problems noticed
bottle6 // no problems noticed
bottle7 // no problems noticed
bramble // no problems noticed (looks like a mess of branches)
breenarm // no problems noticed
breenbust // no problems noticed
breenchair // no problems noticed
breenclock // no problems noticed
breenconsole // no problems noticed
breendesk // no problems noticed (might be a bit slow to load)
breenglobe // no problems noticed
breenpod1 // no problems noticed
breenpod2 // no problems noticed
breenpod3 // no problems noticed
breentube // no spawning problems (glitchy model)
breenwindow // no problems noticed (heavy!!)
bridge1 // no problems noticed (surprisingly light!)
bridge2 // no problems noticed (surprisingly light!)
bridge3 // no problems noticed (surprisingly light!)
bridge4 // no problems noticed (surprisingly light!)
briefcase // no problems noticed
broom // no problems noticed (anti-grav)
bucket1 // no problems noticed
bucket2 // no problems noticed
bucket3 // no problems noticed
buoy // no problems noticed
cabinet // no problems noticed
cabinet2 // no problems noticed
cactus // no problems noticed
cafeteriabench // no problems noticed
cafeteriatable // no problems noticed
cagelight // no problems noticed
cagelightred // no problems noticed
canister1 // no problems noticed
canister2 // no problems noticed
carblue // no spawning problems (glitchy model)
carblue2 // no problems noticed
carblue3 // no problems noticed (it's WHITE not blue!)
cardboardbox1 // no problems noticed
cardboardbox2 // no problems noticed
cardboardbox3 // no problems noticed
cardboardbox4 // no problems noticed
cardboardbox5 // no problems noticed
cardboardbox6 // no problems noticed
cardboardbox7 // no problems noticed
cargocontainer1 // no problems noticed (use noclip to unstick yourself)
cargocontainer2 // no problems noticed
cargreen // no problems noticed
carousel // no problems noticed
carred // no spawning problems (glitchy model)
carred2 // no problems noticed
cartire // no problems noticed
carwheel // no problems noticed
carwhite // no problems noticed
carwhite2 // no problems noticed
carwhite3 // no problems noticed (appears to be identical to carblue3)
caryellow // no problems noticed
cashregister // no problems noticed
cattails // no problems noticed
cellarray1 // no problems noticed (damn it's huge!)
cellarray2 // no problems noticed
cellarray3 // no problems noticed
celldoor // no problems noticed
cellwindow // no problems noticed
chair1 // no problems noticed
chair2 // no problems noticed
chair3 // no problems noticed
chair4 // no problems noticed
chair5 // no problems noticed
chair6 // no problems noticed
chair7 // no problems noticed
chess // no spawning problems (looks glitchy)
citizenradio // no problems noticed
cleaver // no problems noticed (anti-grav)
clipboard // no problems noticed
clock1 // no problems noticed
clock2 // no problems noticed
clock3 // no problems noticed
coffintop1 // no problems noticed
coffintop2 // no problems noticed
column // no problems noticed
columnlight // no problems noticed
combinebarricade1a // no problems noticed
combinebarricade1b // no problems noticed
combinebarricade2a // no problems noticed
combinebarricade2b // no problems noticed
combinebarricade2c // no problems noticed
combinebarricade3 // no problems noticed
combinebarricade4 // no problems noticed
combinebarricadeshort1 // no problems noticed
combinebarricadeshort2 // no problems noticed
combinebarricadeshort3 // no problems noticed
combinebarricadetall1a // no problems noticed
combinebarricadetall1b // no problems noticed
combinebarricadetall2 // no problems noticed
combinebarricadetall3a // no problems noticed
combinebarricadetall3b // no problems noticed
combinebarricadetall4a // no problems noticed
combinebarricadetall4b // no problems noticed
combineboothmed // no problems noticed
combineboothshort // no problems noticed
combinebridgeend // no problems noticed
combinebridgemid // no problems noticed (spawns behind you)
combinebutton // no problems noticed
combinecamera // no problems noticed (can't delete it!)
combinedoor // no spawning problems (glitchy model)
combinefence1a // no problems noticed (forcefield)
combinefence1b // no problems noticed (forcefield)
combinegenerator // no problems noticed
combineinterface1 // no problems noticed
combineinterface2 // no problems noticed
combineinterface3 // no problems noticed
combinelight1a // no problems noticed
combinelight1b // no problems noticed (mega-sized version of 1a)
combinelight2 // no problems noticed
combinemonitor1 // no problems noticed
combinemonitor2 // no problems noticed
combinemonitorbay // no problems noticed
combinetrain1 // no problems noticed (rather weird model...)
combinetrain2 // no problems noticed
combinetrain3 // no problems noticed
combinewall1 // no problems noticed
combinewall2 // no problems noticed
combinewallcluster1 // no problems noticed
combinewallcluster2 // no problems noticed
combinewallcluster3 // no problems noticed
combinewindow // no problems noticed
computer // no problems noticed
concretebarrier // no problems noticed
concretepipe1 // no problems noticed
concretepipe2 // no problems noticed
concretepipe3 // no problems noticed
connection1 // no problems noticed (electricity pylons?)
connection2 // no problems noticed
connection3 // no problems noticed
connection4 // no problems noticed
connection5 // no problems noticed
consolebox1 // no problems noticed
consolebox2 // no problems noticed
consolebox3 // no problems noticed
coolingtank1 // no problems noticed
coolingtank2 // no problems noticed
coolingtank3 // no problems noticed (use noclip to unstick yourself)
corkboard1 // no problems noticed (half-assed model)
corkboard2 // no problems noticed (half-assed model)
couch1 // no problems noticed (appears twice in the original list)
couch2 // no problems noticed (appears twice in the original list)
crane // no problems noticed (known to crash server on certain maps)
craneframe // no problems noticed
craneframe_interior // no problems noticed
cupboard // no problems noticed (half-assed model)
desk1 // no problems noticed
desk2 // no problems noticed
desk3 // no problems noticed
desklamp // no problems noticed (I actually thought that was a dumbbell!)
displaycooler // no problems noticed
dock1 // no problems noticed (tall!)
dock2 // no problems noticed
dock3 // no problems noticed
dockbumper // no problems noticed (use noclip to unstick yourself)
dockpole1 // no problems noticed
dockpole2 // no problems noticed
dockpolecluster // no problems noticed (covers large area)
dogsign // no problems noticed (I lol'd)
doll // no problems noticed
dome1 // no problems noticed
dome2 // no problems noticed
dome3 // no problems noticed
domelight // no problems noticed
door // no spawning problems (glitchy model; can't delete!)
door1 // no problems noticed
doorlab // no problems noticed
doorslotted // no problems noticed
doorwheel // no problems noticed (anti-grav)
doubledoor // no problems noticed (nice door)
drawer1 // no problems noticed
drawer2 // no problems noticed
drawer3 // no problems noticed
dresser // no problems noticed
driftwood1 // no problems noticed
driftwood2 // no problems noticed
driftwood3 // no problems noticed
driftwoodclump1 // no problems noticed
driftwoodclump2 // no problems noticed
driftwoodclump3 // no problems noticed
dryer // no problems noticed
dumpster1 // no problems noticed
dumpster2 // no problems noticed
dumpster3 // no spawning problems (glitchy model; you have to go INSIDE the model to delete it)
elevator // no problems noticed (anti-grav)
elevatordoor // no problems noticed
explosivedrum // no problems noticed
eyescanner // no problems noticed
fence1 // no problems noticed
fence2 // no problems noticed
fence3 // no problems noticed
fence4 // no problems noticed
fence5 // no problems noticed
fence6 // no problems noticed
fencebarbed1 // no problems noticed
fencebarbed2 // no problems noticed
fencebarbed3 // no problems noticed
fencebarbed4 // no problems noticed
fencebarbed5 // no problems noticed
fencebarbed6 // no problems noticed
fencebarbed7 // no problems noticed
fencebarbed8 // no problems noticed
fencebarbed9 // no problems noticed
filecabinet // no problems noticed
filecabinet2 // no problems noticed
fireplace // no problems noticed
fishingboat1 // no problems noticed (it threw me straight upward!)
fishingboat2 // no problems noticed
floodlight // no problems noticed
fountain // no problems noticed
frame1 // no problems noticed (photo frame)
frame2 // no problems noticed (photo frame)
fridge // no problems noticed
gascan // no problems noticed
gascan2 // no problems noticed
gaspump // no problems noticed
gatedoor1 // no problems noticed
gatedoor2 // no problems noticed
gear1 // no problems noticed
gear2 // no problems noticed (anti-grav)
generator1 // no problems noticed (half-assed model)
generator2 // no problems noticed (half-assed model)
generatortrailer // no problems noticed
grainelevator // no problems noticed (huge model)
grave1 // no problems noticed
grave2 // no problems noticed
grave3 // no problems noticed
grave4 // no problems noticed
gravecross // no problems noticed
gravestatue // no problems noticed
handrail // no problems noticed (appears twice in the original list)
handrailcap // no problems noticed
handrailcorner // no problems noticed
handraillong // no problems noticed
handrailmedium // no problems noticed
handrailrise1 // no problems noticed
handrailrise2 // no problems noticed
handrailshort // no problems noticed
harpoon // no problems noticed (spearing time!! =P )
heater1 // no problems noticed
heater2 // no problems noticed
heavydoor // no problems noticed
helicopterbomb // no problems noticed
hevcase // no problems noticed
hevmachine // no problems noticed
horse // no problems noticed
hula // no problems noticed (anti-grav)
interiorfence1 // no problems noticed
interiorfence10 // no problems noticed
interiorfence11 // no problems noticed
interiorfence12 // no problems noticed
interiorfence13 // no problems noticed
interiorfence14 // no problems noticed
interiorfence15 // no problems noticed
interiorfence16 // no problems noticed
interiorfence17 // no problems noticed
interiorfence18 // no problems noticed
interiorfence19 // no problems noticed
interiorfence2 // no problems noticed
interiorfence3 // no problems noticed
interiorfence4 // no problems noticed
interiorfence5 // no problems noticed
interiorfence6 // no problems noticed
interiorfence7 // no problems noticed
interiorfence8 // no problems noticed
interiorfence9 // no problems noticed
ivy // no problems noticed
jar1 // no problems noticed
jar2 // no problems noticed
jug // no problems noticed
junglegym1 // no problems noticed
junglegym2 // no problems noticed
kennel // no problems noticed
keyboard // no problems noticed
keypad // no problems noticed
kitchencounter1 // no problems noticed
kitchencounter2 // no problems noticed
kitchencounter3 // no problems noticed
kitchencounter4 // no problems noticed
kitchenfridge // no problems noticed
kitchenshelf1 // no problems noticed
kitchenshelf2 // no problems noticed
kitchensink // no problems noticed
kitchenstove1 // no problems noticed
kitchenstove2 // no problems noticed
labconsole // no problems noticed
labgenerator // no problems noticed (half-assed model)
lablight // no problems noticed
lablocker // no problems noticed
ladder1 // no problems noticed
ladder2 // no problems noticed
ladel // no problems noticed
lamp // no problems noticed
lamppost // no problems noticed
laundrybasket1 // no problems noticed
laundrybasket2 // no problems noticed
laundrycart1 // no problems noticed
laundrycart2 // no problems noticed
lightcluster // no problems noticed
lockers // no problems noticed (wow it's heavy!)
magnet // no problems noticed
magnifyinglamp // no problems noticed
map // no problems noticed
masterinterface // no problems noticed
mattress // no problems noticed (glitchy model)
melon // no problems noticed
metalbed // no problems noticed
milk1 // no problems noticed
milk2 // no problems noticed
miniteleport // no problems noticed
monitor1 // no problems noticed
monitor2 // no problems noticed
monitor3 // no problems noticed
mountedlight1 // no problems noticed
mountedlight2 // no problems noticed
mug // no problems noticed
newspaper // no problems noticed
oildrum // no problems noticed
padlock // no problems noticed (crowbarring it opens it)
paintcan // no problems noticed
paper // no problems noticed
partsbin // no problems noticed
payphone // no problems noticed
payphonereciever // no problems noticed
pictureframe // no problems noticed
pillar // no problems noticed
plantpot // no problems noticed
plasticcrate // no problems noticed
pliers // no problems noticed
pole // no problems noticed
popcan // no problems noticed
pot1 // no problems noticed
pot2 // no problems noticed
pot3 // no problems noticed
pot4 // no problems noticed
powertower // no problems noticed (electricity pylon)
prisongate1 // no problems noticed (appears thrice in original list)
prisonslidingdoor // no problems noticed
propane1 // no problems noticed
propane2 // no problems noticed
propanecanister // no problems noticed
propanetank // no problems noticed (it's flammable)
pulleyhook // no problems noticed
pulleylarge // no problems noticed
pulleysmall // no problems noticed
pushcart // no problems noticed
radiator1 // no problems noticed
radiator2 // no problems noticed
ravendoor // no problems noticed (may be hard to delete)
ravenholm // no problems noticed
reciever1 // no problems noticed
reciever2 // no problems noticed
reciever3 // no problems noticed
reciever4 // no problems noticed
recievercart // no problems noticed
refrigerator // no problems noticed
rock // no problems noticed
rockcliff1 // no problems noticed
rockcliff10 // no problems noticed
rockcliff11 // no problems noticed
rockcliff12 // no problems noticed
rockcliff13 // no problems noticed
rockcliff14 // no problems noticed
rockcliff15 // no problems noticed
rockcliff16 // no problems noticed
rockcliff17 // no problems noticed
rockcliff18 // no problems noticed
rockcliff19 // no problems noticed
rockcliff2 // no problems noticed
rockcliff20 // no problems noticed
rockcliff21 // no problems noticed
rockcliff22 // no problems noticed
rockcliff23 // no problems noticed
rockcliff24 // no problems noticed
rockcliff25 // no problems noticed
rockcliff26 // no problems noticed
rockcliff3 // no problems noticed
rockcliff4 // no problems noticed
rockcliff5 // no problems noticed
rockcliff6 // no problems noticed
rockcliff7 // no problems noticed
rockcliff8 // no problems noticed
rockcliff9 // no problems noticed
rockcluster1 // no problems noticed
rockcluster2 // no problems noticed
rockcluster3 // no problems noticed
rockcluster4 // no problems noticed
rockcluster5 // no problems noticed
rockcluster6 // no problems noticed
rockcluster7 // no problems noticed
roofvent1 // no problems noticed
roofvent2 // no problems noticed
roofvent3 // no problems noticed
roofvent4 // no problems noticed
satellitedish1 // no spawning problems (glitchy model)
satellitedish2 // no problems noticed (SkyTV =P )
sawblade // no problems noticed (*Spriong!* =P )
scaffolding // no problems noticed
securitybank // no problems noticed
servers // no problems noticed
shelf // no problems noticed
shelf1 // no problems noticed
shelf2 // no problems noticed
shelf3 // no problems noticed
shoe // no problems noticed
shovel // no problems noticed
shrub // no problems noticed
sign1 // no problems noticed
sign2 // no problems noticed
sign3 // no problems noticed
sign4 // no problems noticed
sign5 // no problems noticed
sign6 // no problems noticed
sign7 // no problems noticed
sign8 // no problems noticed
sink // no problems noticed
sink1 // no problems noticed
sink2 // no problems noticed
slide // no problems noticed
smokestack // no problems noticed (I got crushed by it)
soupprep // no problems noticed
speakers // no problems noticed
stool // no problems noticed
storagecloset // no problems noticed
stove // no problems noticed
substation1 // no problems noticed (Tesla coils! =P )
substation2 // no problems noticed
substation3 // no problems noticed
substation4 // no problems noticed
substation5 // no problems noticed
substation6 // no problems noticed
substation7 // no problems noticed
suit // no problems noticed
suitcase1 // no problems noticed
suitcase2 // no problems noticed
support // no problems noticed
swingset // no problems noticed
table1 // no problems noticed
table2 // no problems noticed
table3 // no problems noticed
takeout // no problems noticed (Chinese takeaway =P )
tanker // no problems noticed
teetertoter // no problems noticed (see-saw)
thumper1 // no problems noticed
thumper2 // no problems noticed
tictacktoeblock // no problems noticed
tictacktoepost // no problems noticed
toilet // no problems noticed
toiletcombo // no problems noticed
towtruck // no problems noticed
tracksign1 // no problems noticed
tracksign2 // no problems noticed
tracksign3 // no problems noticed
tracksign4 // no problems noticed
tracksign5 // no problems noticed
tracksign6 // no problems noticed
tracksign7 // no problems noticed
tractortire // no problems noticed
trafficcone // no problems noticed
trafficlight // no problems noticed
trailer1 // no problems noticed
trailer2 // no problems noticed
train1 // no problems noticed
train2 // no problems noticed
train3 // no problems noticed
train4 // no problems noticed (that's, like, majority of the train in ONE model!)
train5 // no problems noticed
trainlightcluster // no problems noticed
trainseats // no problems noticed
trainstationpost // no problems noticed
trainstoplight1 // no problems noticed
trainstoplight2 // no problems noticed
traintrack1 // no problems noticed
traintrack2 // no problems noticed
traintrack3 // no problems noticed
trapblade // no problems noticed
trapengine // no problems noticed
trashbin // no problems noticed
trashcan1 // no problems noticed
trashcan2 // no problems noticed
tree1 // no problems noticed
tree2 // no problems noticed
tree3 // no problems noticed
tree4 // no problems noticed
tree5 // no problems noticed
tree6 // no problems noticed
treecliff1 // no problems noticed
treecliff2 // no problems noticed
treegroup // no problems noticed
treeoak // no problems noticed
truck // no problems noticed
truckcab // no problems noticed
trucktire // no problems noticed
truss1 // no problems noticed
truss2 // no problems noticed
truss3 // no problems noticed
truss4 // no problems noticed
truss5 // no problems noticed
truss6 // no problems noticed
truss7 // no problems noticed
truss8 // no problems noticed
truss9 // no problems noticed
tube // no problems noticed
tubecap // no problems noticed
tugboat1 // no problems noticed
tugboat2 // no problems noticed
turret_ceiling // no problems noticed
turret_floor // no problems noticed
turret_ground // no problems noticed
tv // no problems noticed
utilitypole1 // no problems noticed
utilitypole2 // no problems noticed
utilitypole3 // no problems noticed
utilitypole4 // no problems noticed
utilitypole5 // no problems noticed
utilitypolemount // no problems noticed
valvewheel1 // no problems noticed
valvewheel2 // no problems noticed
van // no problems noticed
vanity // no problems noticed
vendingmachine // no problems noticed
wagon // no spawning problems (glitchy model)
washer1 // no problems noticed
washer2 // no problems noticed
washingmachine // no problems noticed
weaponstripper // no problems noticed (just don't expect it to actually run)
wheel1 // no problems noticed
wheel2 // no problems noticed
wheel3 // no problems noticed
wheel4 // no problems noticed
wheel5 // no problems noticed
wheel6 // no problems noticed
wheelbarrow // no problems noticed
windmillblade // no problems noticed
window1 // no problems noticed
window1_bars // no problems noticed
window2 // no problems noticed
woodcrate1 // no problems noticed
woodcrate2 // no problems noticed
woodfence1 // no problems noticed
woodfence2 // no problems noticed
woodpallet // no problems noticed
workspace1 // no problems noticed
workspace2 // no problems noticed
workspace3 // no problems noticed
workspace4 // no problems noticed
wrench // no problems noticed
that could have been in a [ code ] block
Yes, if you're talking about the SourceOP plugin, all the prop names are in DF_spawnalias.txt.
yes i need the prop list for sourceop.were do i enter DF_spawnalias.txt.
DF_spawnalias.txt is placed in the addons\SourceOP directory underneath the game directory you installed SourceOP to.
Thanks for the list.Originally Posted by unitnutz
Yes, the list is quite complete. Well done.Originally Posted by ibby
You guys are killing my scroll wheel with your list quoting...lol