Okay, here is the current list of commands I am using in TF2:

mat_picmip -10
mp_usehwmmodels 1
mp_usehwmvcds 1
cl_new_impact_effects 1
cl_burninggibs 1
mat_motion_blur_forward_enabled 1
mat_specular 1
mat_parallaxmap 1
mat_aaquality 8
r_threaded_particles 1
r_threaded_client_shadow_manager 1
cl_threaded_bone_setup 1
cl_threaded_client_leaf_system 1
mat_antialias 16
cl_ragdoll_fade_time 1024

Are there any other commands to make my game look Fantastic? I would love it of sprays wouldn't disappear after the player sprays a different one, and if bullet holes never disappeared. But the spray thing is server-side and the max decal limit is 4096.