Rather than inventing new gamemodes, I wish Valve would focus on more 5-point cp maps. King of the Hill really sounds terrible. It's gearing up to be a total spamfest.
Rather than inventing new gamemodes, I wish Valve would focus on more 5-point cp maps. King of the Hill really sounds terrible. It's gearing up to be a total spamfest.
STAND ON THE POINT
DEMO + KRITZ = POINT CLEARED
another failmode
New blog post up
http://www.tf2.com/post.php?id=2732I would like to thank you for emailing us to point out that Viaduct is not the first TF2 map to feature snow. More importantly, I would like to thank you for stopping.
Immediately.
In accordance with our corporate policies on plagiarism, Corey Peters—the person responsible for Viaduct—has been forced to uninstall Hammer under the supervision of our crack security team. He was then asked to remove his hard drive and bludgeon it to pieces with a stapler, also under the supervision of our crack security team. Lastly, he was bludgeoned to pieces by our crack security team. He is currently in surgery having important organs replaced. I have seen to it that any map-making appendages he possesses (all of them, to be safe) are removed, so that an oversight of this grievous magnitude will not occur again.
Dhabih Eng—the artist behind the Innovative Snow Effect Never Seen Before in an FPS (his words)—has been suitably reprimanded, and by this we mean he has been launched into space, where I'm told there will be plenty of snow for him to steal. The writers behind the "first Team Fortress map to take place during a snowfall" line on our website have been replaced with new, better writers. (They're surprisingly easy to come by.)
I hope this is the last I'll hear of the matter. Any further emails regarding this will be forwarded to our crack security team.
You have found this post informative,
The Administrator
with this edit to day 2:
Viaduct is also the first Team Fortress map to take place during a snowfall (not counting Acegikmo’s awesome cp_glacier map, or for that matter all the other community mappers who manage to think up and execute on all the cool stuff before we even think of it).
yeah yeah we get it someone made cp_glacier
I'd ask if anyone can really be that stupid but then I think I already know that answerOriginally Posted by Dumb_Dog
KILL OF THE FUCKING HILL
This should be fun
As for the hats, sounds cool if they actually make them easier to get instead of having to use DF's program, idling for god knows how long.
Also, what the hell is up with the robot?
http://www.teamfortress.com/classless/hidden/populace/
Something new the engineer can build or am I wrong?
My Reputation
Do I smell:Originally Posted by -LMA-
Ninja Enginner Uptade?
EDIT: DAMN -> /Auto-facepalm
If you look at the robot's weapon, is like an rifle for Soldier
The newspaper of Australia suggests they are updating the Sniper. The heavy and medic are in the picture for day 2. I guess they are being updated too.Originally Posted by Kaos
They aren't updating any classes. Why is this so hard to understand?
And last time was the Sniper /*stab*/ Spy update. Who knows what they may throw at us.Originally Posted by Dumb_Dog
It's out folks.
I'm very not into the whole sap one tele and both get sapped thing. Although it does encourage spies to take teles and get in the fight rather than spawn camping (JollyJello pointed that one out).
Yay, for the FaN fix. Hopefully, I will be able to use it and not feel dirty anymore.
Sandman--couldn't care less
maps--hmmm
no huntsman fix...damn.
I wonder what they did to granary now.
I really don't like the critboost when capturing a flag. That's gonna promote even more spawn camping.
Don't care about pipeline.