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Thread: Is anyone gonna maintain this server?? EVER???

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    speedily's Avatar



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    Is anyone gonna maintain this server?? EVER???


    Ok, we have all been very annoyed at how this server has gone to crap over the past few months...the crappy maps are still on there, no one listens to our comments on how to make the server better, no new maps are ever added, and the server starts to get busy around 8 PM eastern, the dies at around 11 PM eastern. Someone needs to either make me or Enforcer or Zed or Qwo or SOMEONE who is always there who can maintain the map rotation and server, people are getting really pissed about how no one cares anymore, even the Admins. Thanks but I'm sure nothing will come of this.

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    Possums!!!'s Avatar



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    Unhappy


    Who even has the power to do it currently? It is a shame the server's population has dropped so drastically.

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    Abandon all hope, ye who enter here.

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    Qwo admin? LOL
    The lie can be maintained only for such time as the State can shield the people from the political, economic and/or military consequences of the lie. It thus becomes vitally important for the State to use all of its powers to repress dissent, for the truth is the mortal enemy of the lie, and thus by extension, the truth becomes the greatest enemy of the State.

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    And you are?

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    he is speedily (duh)

    a valvemaps 1 regular. please divert your attentions back to the trading section/2fort drama




    Speed, i will tell you some things you may not like to hear:

    1) The map rotation is fine. I've suggested this before but no one seems to understand it: every stock/shipped map is fine. Engineers ruin maps.

    Double cross is an excellent CTF map. it has literally everythign a CTF map needs. Multiple routes to and from a flag that isnt 5 miles behind the enemy spawn. It has areas for every class. What makes doublecross shit? Engineers. When you have to coordinate a pub team through a base guarded by 3 level 3 wrangled sentries, everything is going to suck.
    The same can be said for all the traditionally "shit" maps. The reason they're "shit" is because the already spammy fuckfest that is a 32 man server instantly turns into a spammy fuckfest where one team throws itself at a brick wall for 30 minutes and doesn't accomplish anything due to some girl sitting beind a fuckign sentry gun that covers every choke point flawlessly from the ass end of the map.

    Oh you know that uber you built to push through their defense? Pomson.
    engineer is shit. actively flame everyone that plays it.

    Even sawmill is a good map when you remove engineers.

    So now, after about 5 years of playing against engineers and having them ruin large areas of otherwise good maps, you're jaded against maps like doublecross, even though you can't really say why. (hint: it's engineers) So you see it come up on the map vote, and you vote against it. Well you get to play your fastlane or whatever the fuck you guys like to play all the time now, and you're happy for a bit, but eventually you get to doublecross when you cant get that huge percentage. You throw a fit. you instantly either quit of run to steam chat to beg fusion to change the map.
    what you could have been doing was playing the game.

    2) the admins for the server are fine. There are quite a few. if any actual problems arise, the contact admin system still gets one of us on. i know of at least 4 people who have remote admin access to valvemaps 1 and at least one of them is available at all times. What you really want an admin there for is to change the map, and that's not the admin's job.

    3) Custom maps kill the server. there was a custom maps server. it was always empty. adding new maps kills the server, it doesnt revive it.

    4) tf2 is dying. the competition is dying. the people pubbing are growing up and moving on. old players hate the new weapons and don't want to play against them. no new people are joining.

    sorry brah, but them's the facts
    The lie can be maintained only for such time as the State can shield the people from the political, economic and/or military consequences of the lie. It thus becomes vitally important for the State to use all of its powers to repress dissent, for the truth is the mortal enemy of the lie, and thus by extension, the truth becomes the greatest enemy of the State.

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    1) You're wrong. When the server consistently dies on certain maps, or refuses to repopulate in the mornings on certain maps it's not because of engineers. Its because the maps don't work in a 32 man server (which engies might contribute to) and/or just aren't fun to play. The rotation needs fixing, the servers need restructuring. Bare minimum - a new rotation needs to be tried if nothing else than to say 'see told you so'. It's been over a year now that I've personally been bugging everyone that would listen and no attempt has been made.
    2) Fine yes, enough no. I don't believe contact admin was meant to be the full-time policing mechanism after votekick. We're talking not just Valve1 with this, but every other server as well.
    3) Yes. Converting one of the never populated servers to something stupid but popular might help the community though.
    4) TF2 is always dying, just isn't dying as fast as you imagine. In this specific case by continuing to let the servers and the community stagnate we won't attract any new players to keep the community going.

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    1) engineers are definitely the problem.
    2) other servers don't count
    3) prophunt
    4) gg
    The lie can be maintained only for such time as the State can shield the people from the political, economic and/or military consequences of the lie. It thus becomes vitally important for the State to use all of its powers to repress dissent, for the truth is the mortal enemy of the lie, and thus by extension, the truth becomes the greatest enemy of the State.

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    The server needs to have certain maps like ctf_well, 2Fort. Sawmills(2) completely removed. Tweak mp_maxrounds and mp_winlimit for maps like junction, hydro, doublecross doomsday, hightower. Especially on hightower where the timer is broken and the game won't go to SD when the map time ends but rather waits for you to finish the round which can be annoying.

    Viaduct and Turbine should be replaced with their pro counterparts.

    Voting really needs to be fixed. At the very minimum use the F1 / F2 to vote for or skip a map instead of the '1' or '2' being used currently.

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    Re: Is anyone gonna maintain this server?? EVER???


    Dying? Lulz.....free to play has more 14 year olds playing than ever before. Population is definately up. If your spies can't counter a few engies then you need better spies. Engineers don't ruin maps......a tired rotation does.

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