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Thread: Competitive TF2 Top Plays of the Week

  1. #61
    ibby's Avatar



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    Quote Originally Posted by Furious

    Playing comp simply requires dedication, time, and skill, nothing more.
    Guess you won't be playing comp tf2 any time soon.

  2. #62
    getthere1tme's Avatar



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    The best way to form a team is to find 5 like-minded individuals, bonus points if they can play the respective classes needed, and just start from there. Personally, the traits that stand out the most to me are loyalty and dedication to the game. As long as people are always willing to improve their team and are always going to be dedicated to each other, then the sky's the limit. This is the foundation that I put my team together on and I truly believe that given enough time and effort, we'll be a top CEVO-P competitive team. Obviously, an above average level of skill is necessary to start out given the playing field but even that can be taught.

    If you look at some of the better teams today, these are things they lack and they're constantly hurt for it. They see a team as a temporary entity. There's no unity, just people playing together and carrying out their roles as individuals. Find people you can keep a close bond with and you'll go far.

  3. #63
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    The biggest thing involving comp play in any fps is the willingness to put forth the effort by practicing. I quit playing CS:S competively because it was starting to become a job, and I played the game for fun. I'm not saying comp play isn't fun, because it is. It's just if you throw together a team full of pubstars, or 'intelligent pubbers' or whatever you called it, they are going to get rolled, hard, unless they are playing other new teams.

    It's not just skill level, or communication, it's getting a feel for what your teammates will do without them having to say what they are doing. It's the team chemistry, it's the ability to not ragequit when your team gets stomped, but to look at what went wrong and go back and try to fix it.

    Comp play is a completely different envrionment. Losing 1/6th of your team is a much greater loss than 1/12th or 1/16th. The entire pace of the game is different because people work and push together.

    Anything else I can say would just echo 1time, so just read what he said.


    Also:


    Quote Originally Posted by ibby
    Quote Originally Posted by Furious

    Playing comp simply requires dedication, time, and skill, nothing more.
    Guess you won't be playing comp tf2 any time soon.
    ROFL

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