Page 6 of 14 FirstFirst ... 45678 ... LastLast
Results 51 to 60 of 135

Thread: Scout update "week"

  1. #51
    TheDopp's Avatar



    Join Date
    Apr 20, 2008
    Last Online
    Jun 13, 2020
    Posts
    1,241
    Threads
    55
    Reputation
    SourceOP Thread


        
    Steam: 76561197993405577 
    Steam join date: Oct 17, 2007
    Steam Level: 249
    Profile Status: Public



    Quote Originally Posted by Versed
    We also haven't even see what the new primary weapon is going to be. We also don't know how much damage (if any) the new bat does.

    Can you use it like a bat and/or a ranged weapon? We can speculate as to what it will be like but won't really know until it's released. The pistol might not even be that big of a loss.
    Granted it's not released yet, but todays blurb about cp_egypt leads me to believe it's something to offset the Sandman: http://www.teamfortress.com/scoutupdate/egypt.htm

  2. #52
    Versed's Avatar



    Join Date
    May 06, 2008
    Last Online
    Jun 22, 2011
    Posts
    729
    Threads
    69




    I really hope that Egypt doesn't suck as bad as it did in CSS =/

  3. #53
    Biggs's Avatar



    Join Date
    Nov 20, 2007
    Last Online
    Mar 29, 2017
    Posts
    1,193
    Threads
    34
    Reputation
    SourceOP Thread


        
    Steam: 76561197964182575 
    Steam join date: Jan 29, 2004
    Steam Level: 29
    Profile Status: Public



    It's a custom map. I've only played it 2 or 3 times.

  4. #54
    Versed's Avatar



    Join Date
    May 06, 2008
    Last Online
    Jun 22, 2011
    Posts
    729
    Threads
    69




    I used to play CSS on a custom map server. Egypt was on the rotation and it was horrible for a bomb map. There were sections of the map that led nowhere and you could spend half the time running around lost.

    Like I said though I hope that it won't be like that for TF2.

  5. #55
    getthere1tme's Avatar



    Join Date
    Jun 01, 2008
    Last Online
    Dec 15, 2009
    Posts
    160
    Threads
    5




    Oh wow Hell-Met, maybe you're right about that energy drink. That would be absurdly overpowered.

  6. #56
    Hell-met's Avatar



    Join Date
    Feb 15, 2008
    Last Online
    Jul 17, 2014
    Posts
    4,310
    Threads
    64




    Quote Originally Posted by getthere1tme
    Oh wow Hell-Met, maybe you're right about that energy drink. That would be absurdly overpowered.
    + Gives a 66% of dodging bullet type weapons (miniguns,pistols,shotguns,etc)
    + Increases Scout's base speed from 133 -> 166

    - After effects wear off you cannot double jump and speed decreases to 110 for 5 seconds
    - Has a cooldown time of 2 minutes

    Leaked info

  7. #57
    getthere1tme's Avatar



    Join Date
    Jun 01, 2008
    Last Online
    Dec 15, 2009
    Posts
    160
    Threads
    5




    That's pretty crazy if it's true. Scout vs Scout becomes a fight over who pops their mini uber first. This is especially messy in competitive play since there's a lot of scout on scout exchanges while protecting/attacking flanks. Sasha gets the super nerf. No way is a Sasha heavy going to save his medic from me when I autododge 2/3 of his shots. Meh as far as sentry guns go. I'm not going to kill it if it has an engie on it but any unprotected guns are dead. If you can cap with it on, then it'll be a beast on quick cap point 1s in pubs where there's often just a sentry or two laying around the final point because no one wants to stand on it. Soldiers will have a lot tougher time killing scouts since I can't even tell you how often I get hit with a rocket and finished with a shotty. Nothing like a little extra boost to get to that health pack. And pyros, forget about it. They shouldn't even bother walking in an open area any more.

  8. #58
    OmegaZero_Alpha's Avatar



    Join Date
    Jan 02, 2005
    Last Online
    Jul 16, 2019
    Posts
    4,880
    Threads
    253
    Reputation
    SourceOP Thread


        
    Steam: 76561197979925166 
    Steam join date: Dec 24, 2005
    Steam Level: 44
    Profile Status: Public



    Quote Originally Posted by getthere1tme
    I think it'll just make you faster. Being invulnerable to hitscan weapons would make scout fights ridiculous. Couple that in with some other classes, pyros who's only real defense against you is the shotty, and soldiers when they blow all 4 rockets; that would be way too broken..
    Go read it again, it says it makes you dodge bullets and he has colorful MISS MISS MISSMISS MISS MISSMISS MISS MISSMISS MISS MISSMISS MISS MISS above his head. It says nothing about making you faster, either.

    Quote Originally Posted by getthere1tme
    What are you even talking about? I'd be impressed if a scout could circle strafe a level 2 or 3 sentry well enough to kill it in a real fight, even if they're being speedy..
    Well the sentry is a hitscan weapon. You can now evade those, making the sentry innefective against him, and therefore making him effective. (even if you can't fire when you are doing it, he can run right past them.)

    It won't be that bad if Hell-met's info is true, though. as long as it isn't 100% dodge.
    /sarcasm

  9. #59
    avy's Avatar



    Join Date
    Dec 06, 2007
    Last Online
    Jul 14, 2011
    Posts
    579
    Threads
    16




    First Blood, Part 2: Kill 5 enemies with the First Blood crit buff.

    I'm surprised no one has said anything about this achievement or the fact that it's a crit buff. I am not offering an opinion one way or another on it but it seems like a fairly long duration crit buff to knock off 5 baddies. Could lead to some heartache.

  10. #60
    getthere1tme's Avatar



    Join Date
    Jun 01, 2008
    Last Online
    Dec 15, 2009
    Posts
    160
    Threads
    5





    Go read it again, it says it makes you dodge bullets and he has colorful MISS MISS MISSMISS MISS MISSMISS MISS MISSMISS MISS MISSMISS MISS MISS above his head. It says nothing about making you faster, either.
    Yeah, my bad. Was that picture there before? It seems pretty obvious now but damn is that strong.

    On a side note, some of the achievements:

    Beanball: Stun a scout with their own ball.
    You can also hit them back? lol

    Out of the Park: Bat an enemy 25 meters.
    How far does this thing whack people? I really want to bat me some snipers on 2fort now



    First Blood, Part 2: Kill 5 enemies with the First Blood crit buff.
    Primary weapon hint? Crit buff if you kill someone first? That is cuhrazy.

    Fall Classic: Cause an environmental death or suicide using the Force-A-Nature's knockback.
    Bat is the Sandman so this must be the scatter gun. Knockback and first blood crits? We'll find out Monday anyway

Page 6 of 14 FirstFirst ... 45678 ... LastLast

Tags for this Thread