Senior Member
Steam:
76561197979925166 Steam join date: Dec 24, 2005
Steam Level: 44
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Here are some responses to my idea from the most critical gaming community I know:
"They have tried things like that in games like STALKER.
Guess what?
Stalker got shit score mainly because of argument "The enemies are just too hard to kill. I emptied 3 clips on them and they didn't die." followed by a video clip of someone spraying 3 clips of ammo with continuous burstfire in the general direction of enemies without checking his aim once in between the shots fired.
TL;DR Most people are just too fucking stupid for systems like that.
Selling simple games for dumb people is alot more profitable."
"PLAY DWARF FORTRESS"
"Allow me to quote you again:
>instant kills for the lungs"
"I'll be the faggot slowly stabbing you on the ground while laughing"
"Imagine getting hit in the gut at the beginning of a round, crawling to safety and spending the next 4 minutes (while other people are busy killing each other) shitting yourself, getting blurry vision, getting fucking MAXIMUM BASS pumped through your 5.1 surround system to simulate the heartthrob while screaming your lungs out in the most real-to-life death scream ever heard. Maybe the devs can go to Africa to record some Africans dying"
"OH MY GOD, IF YOU MAPPED OUT THE INTERNAL ORGANS AND ADDED SOFTMODEL PHYSICS YOU COULD HAVE FUCKING LAWLEXPLOSION-GIB-FESTS!!!!"
"Don't make it for the source engine, you would fall too fast and the collision detection would crap out and make your heart clip through your chest and then people would punch it and you would lose..."
"Yeah, and the people would shit themselves as they lie bleeding, screaming from the pain. Perhaps their legs would be across the room from them after stepping on a mine. That sound realistic enough to you?"
"INSTALL GENTOO"
"Dead Island is going to have that"
"If you get that with a pair of those goggles with the LED monitors in ther and add flashing LEDs in them with force feeback headphones...
That would be the most bricks shitting experience in any gamer's life. Just imagine it. You're somewhere outside, lighting goes down everywhere, suddenly a flash hits just some meters in front of you, and you see a shadow. The shadow forms the silhouette of a being, which quickly becomes a gigantic monster. You turn around and press the RUNRUNRURNRNRUN key on your gamepad, suddenly you hear another lighting striking somewhere near you, everything turns bright and your game character trips, and everything fades away."