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Thread: A honest question/concern about the future of SourceOP

  1. #11
    Adder's Avatar



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    Any map that reaches 70% on a regular basis needs to be axed.

    Seriously, I don't know why DF or Neph or whoever is in charge of the rotation refuses to change the rotation or acknowledge the problem.

  2. #12
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    Quote Originally Posted by IamTHEBOOKIE
    Quote Originally Posted by Dwragon
    Also there are at least 3 servers constantly empty these days.
    we need to get rid of maps that empty the servers!
    Reading pwns you

  3. #13
    IamTHEBOOKIE's Avatar



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    also, we need to get rid of ctf_sawmill. Just now voted almost 80% to skip it but it played anyways and half the server quit.

  4. #14
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    sawmill is fuckign fine.

    bitch at the gay engineers that turtle the whole map and make it un-fun


    interestingly enough, this is the same problem peopel ahve with most maps.



    imagine 2fort, for example, with no engineers.

    still a bad map, but hundreds of times better
    The lie can be maintained only for such time as the State can shield the people from the political, economic and/or military consequences of the lie. It thus becomes vitally important for the State to use all of its powers to repress dissent, for the truth is the mortal enemy of the lie, and thus by extension, the truth becomes the greatest enemy of the State.

  5. #15
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    Bookie 1, Womb .5. Sawmill just fucking sucks in all the game modes, no exceptions.
    Removing the engies might help it suck less, but it would still suck.

    At this point the Valve1 rotation is still around 15 hours. There's a few (hundred) options to fixing that
    -Making it the "good" rotation, instead of "all", and putt Valve2 as "all"
    -Make it "most" rotation, make Valve2 a cp/ctf rotation, and GR a PL rotation
    -Make Valve1 change rotation monthly, covering all maps over a four month period.
    etc.

    The server dies on a lot of maps. PLR, Badwater, most KOTH's, etc. Just need to re-arrange the rotation so they aren't all in a row.

  6. #16
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    Quote Originally Posted by TheDopp
    Bookie 1, Womb .5. Sawmill just fucking sucks in all the game modes, no exceptions.
    Removing the engies might help it suck less, but it would still suck.

    At this point the Valve1 rotation is still around 15 hours. There's a few (hundred) options to fixing that
    -Making it the "good" rotation, instead of "all", and putt Valve2 as "all"
    -Make it "most" rotation, make Valve2 a cp/ctf rotation, and GR a PL rotation
    -Make Valve1 change rotation monthly, covering all maps over a four month period.
    etc.

    The server dies on a lot of maps. PLR, Badwater, most KOTH's, etc. Just need to re-arrange the rotation so they aren't all in a row.
    Quote Originally Posted by Adder
    Any map that reaches 70% on a regular basis needs to be axed.

  7. #17
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    agree! Any comments from people that actually can change or fix these issues? Just wondering what their thoughts are currently.

  8. #18
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    Adjustments were suppose to start on Monday and now pushed back to Thursday.

  9. #19
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    Quote Originally Posted by Butane
    Adjustments were suppose to start on Monday and now pushed back to Thursday.
    What adjustments?

  10. #20
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    there's quite a few things in the works

    hopefully
    The lie can be maintained only for such time as the State can shield the people from the political, economic and/or military consequences of the lie. It thus becomes vitally important for the State to use all of its powers to repress dissent, for the truth is the mortal enemy of the lie, and thus by extension, the truth becomes the greatest enemy of the State.

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